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Modelling and Animation using Partial Differential Equations. Geometric modelling and computer animation of virtual characters using elliptic partial differential equations.

机译:使用偏微分方程进行建模和动画处理。使用椭圆偏微分方程对虚拟角色进行几何建模和计算机动画制作。

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摘要

This work addresses various applications pertaining to the design, modelling and animation of parametric surfaces using elliptic Partial Differential Equations (PDE) which are produced via the PDE method. Compared with traditional surface generation techniques, the PDE method is an effective technique that can represent complex three-dimensional (3D) geometries in terms of a relatively small set of parameters. A PDE-based surface can be produced from a set of pre-configured curves that are used as the boundary conditions to solve a number of PDE. An important advantage of using this method is that most of the information required to define a surface is contained at its boundary. Thus, complex surfaces can be computed using only a small set of design parameters.ududIn order to exploit the advantages of this methodology various applications were developed that vary from the interactive design of aircraft configurations to the animation of facial expressions in a computer-human interaction system that utilizes an artificial intelligence (AI) bot for real time conversation. Additional applications of generating cyclic motions for PDE based human character integrated in a Computer-Aided Design (CAD) package as well as developing techniques to describe a given mesh geometry by a set of boundary conditions, required to evaluate the PDE method, are presented. Each methodology presents a novel approach for interacting with parametric surfaces obtained by the PDE method. This is due to the several advantages this surface generation technique has to offer. Additionally, each application developed in this thesis focuses on a specific target that delivers efficiently various operations in the design, modelling and animation of such surfaces.
机译:这项工作解决了有关使用椭圆偏微分方程(PDE)进行参数化曲面的设计,建模和动画处理的各种应用程序,这些方法通过PDE方法生成。与传统的曲面生成技术相比,PDE方法是一种有效的技术,可以用相对较小的参数集来表示复杂的三维(3D)几何形状。可以从一组预先配置的曲线中生成基于PDE的曲面,这些曲线用作解决多个PDE的边界条件。使用此方法的一个重要优点是,定义曲面所需的大多数信息都包含在其边界处。因此,仅使用少量设计参数就可以计算复杂的曲面。 ud ud为了利用这种方法的优势,开发了各种应用程序,从飞机配置的交互式设计到计算机中表情的动画,不一而足人机交互系统,利用人工智能(AI)机器人进行实时对话。提出了为集成在计算机辅助设计(CAD)程序包中的基于PDE的人类角色生成循环运动的其他应用,以及通过评估PDE方法所需的一组边界条件来描述给定网格几何形状的开发技术。每种方法都提出了一种与PDE方法获得的参数化曲面进行交互的新颖方法。这是由于该表面生成技术必须提供的几个优点。另外,本文开发的每个应用程序都集中在一个特定的目标上,该目标可以有效地提供此类曲面的设计,建模和动画中的各种操作。

著录项

  • 作者

    Athanasopoulos Michael;

  • 作者单位
  • 年度 2011
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
  • 中图分类

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