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Algorithms for Transform Selection in Multiple-Transform Video Compression

机译:多变换视频压缩中转换选择的算法

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摘要

Selecting proper transforms for video compression has been based on the rate-distortion criterion. Transforms that appear reasonable are incorporated into a video coding system and their performance is evaluated. This approach is tedious when a large number of transforms are used. A quick approach to evaluate these transforms is based on the energy compaction property. With a proper transform, an image or motion-compensated residual can be represented quite accurately with a small fraction of the transform coefficients. This is referred to as the energy compaction property. However, when multiple transforms are used, selecting the best transform for each block that leads to the best energy compaction is difficult. In this thesis, we develop two algorithms to solve this problem. The first algorithm, which is computationally simple, leads to a locally optimal solution. The second algorithm, which is more intensive computationally, gives a globally optimal solution. We provide a detailed discussion on the ideas and steps of the algorithms, followed by the theoretical analysis of the performance. We verify that these algorithms are useful in a practical setting, by comparing and showing the consistency with rate-distortion results from previous research. We apply the algorithms when a large number of transforms are used. These transforms are equal-length 1D-DCTs in 4x4 blocks, which try to characterize as many 1D structures as possible in motion-compensation residuals. By evaluating the energy compaction property of up to 245 transforms, we quickly determine whether these transforms will bring potential performance increase in a video coding system.
机译:为视频压缩选择合适的变换已经基于速率失真准则。看起来合理的转换将合并到视频编码系统中,并评估其性能。当使用大量转换时,此方法很繁琐。一种评估这些变换的快速方法是基于能量压缩特性。通过适当的变换,可以用一小部分变换系数非常精确地表示图像或运动补偿残差。这被称为能量压缩特性。但是,当使用多个变换时,很难为每个块选择导致最佳能量压缩的最佳变换。在本文中,我们开发了两种算法来解决这个问题。计算简单的第一种算法可导致局部最优解。第二种算法的计算量更大,它给出了全局最优解。我们对算法的思想和步骤进行了详细的讨论,然后对性能进行了理论分析。通过比较并显示与先前研究的速率失真结果的一致性,我们验证了这些算法在实际环境中是否有用。当使用大量变换时,我们将应用算法。这些变换是4x4块中的等长1D-DCT,它们试图在运动补偿残差中表征尽可能多的1D结构。通过评估多达245个变换的能量压缩特性,我们可以快速确定这些变换是否会在视频编码系统中带来潜在的性能提升。

著录项

  • 作者

    Xun Cai; Jae S. Lim;

  • 作者单位
  • 年度 2013
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类

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