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Wavefront Construction (WF) Ray Tracing in Tetrahedral Models -Application to 3-DTraveltime and Ray Path Computations

机译:四面体模型中的波前构造(WF)光线追踪 - 应用于三维旅行时和光路计算

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For the purpose of building a fast and accurate tool for the computation oftraveltimes and ray paths for 3-D depth imaging, we combine the techniques of tetrahedral model representation and 3-D wavefront construction (WF) ray tracing. The scheme is robust and efficient in the presence of complex earth structures. To efficiently represent a 3-D complex earth structure, a 3-D tetrahedral model as well as an auxiliary Cartesian cubic grid is used. In each layer, the 'sloth' (the square of the slowness) is required to vary continuously, and specifically, in each cell, the sloth gradient is constant. The layers are separated by smoothly varying horizons. The tetrahedral model representation is based on the triangulation of the smooth horizons. WF ray tracing is used in the scheme. In WF ray tracing, rays are traced step-wise in traveltime through the model and are maintained by a triangular network, (1) to form the wavefront at each traveltime step, (2) to evaluate quantities, such as traveltimes and ray paths at the receivers, and (3) to interpolate new rays, whenever certain criteria are met. The quantities, such as traveltimes and ray paths, evaluated on a Cartesian cubic grid, are useful for depth imaging. For our kinematic ray tracing, which gives correct traveltimes and ray paths, an efficient alternative for dealing with caustics is presented.

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