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Distributed Virtual Newtonian Physics as a Modeling and Simulation Grand Challenge

机译:分布式虚拟牛顿物理作为建模和仿真的重大挑战

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The subject of Modeling and Simulation (M&S) Grand Challenges has been a debate topic at various M&S conferences and symposia in recent years, leading to various thoughts and processes on how best to define Grand Challenges and how best to identify those worth accepting. This report gives as background a brief discussion of some ways to think about M&S Grand Challenges in terms of vectors, and then delves into one of those vectors for more detailed consideration. It is inevitable that any discussion of M&S Grand Challenges will eventually include the serious and zealous promotion of a 'holodeck' capability; the gist of which is an immersed virtual environment made-to-order upon command, and indistinguishable from reality. This report is not that promotion. It is valuable, however, to take the ubiquitous concept of the holodeck and use it as a departure point for describing an immersive environment that does not require the suspense of any laws of physics to design and utilize, and yet is so distant from our current way of interacting that it constitutes a Grand Challenge. This is the scope of this discussion, and the concept behind distributing virtual physical interactions.

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