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Statistical properties of online avatar numbers in a massive multiplayer online role-playing game

机译:大型多人在线角色扮演游戏中在线头像数量的统计属性

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摘要

Massive multiplayer online role-playing games (MMORPGs) have been very popular in the past few years. The profit of an MMORPG company is proportional to how many users registered, and the instant number of online avatars is a key factor to assess how popular an MMORPG is. We use the online-offline logs on an MMORPG server to reconstruct the instant number of online avatars per second and investigate its statistical properties. We find that the online avatar number exhibits one-day periodic behavior and clear intraday pattern, the fluctuation distribution of the online avatar numbers has a leptokurtic non-Gaussian shape with power-law tails, and the increments of online avatar numbers after removing the intraday pattern are uncorrelated and the associated absolute values have long-term correlation. In addition, both time series exhibit multifractal nature.
机译:大型多人在线角色扮演游戏(MMORPG)在过去几年中非常受欢迎。 MMORPG公司的利润与注册的用户数量成正比,在线头像的即时数量是评估MMORPG受欢迎程度的关键因素。我们使用MMORPG服务器上的在线-离线日志来重构每秒的在线化身的即时数量,并调查其统计属性。我们发现,在线化身数字表现出一日的周期性行为,并且具有清晰的日内格局,在线化身数字的波动分布具有幂律尾部的瘦素非高斯形状,并且去除了日内后在线化身数字的增加模式不相关,并且相关的绝对值具有长期相关性。此外,两个时间序列都具有多重分形性质。

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