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CONTROLLING A MASSIVELY MULTIPLAYER ONLINE ROLE-PLAYING GAME

机译:控制大型多人在线角色扮演游戏

摘要

Briefly, techniques for controlling a massively multiplayer online role-playing game (MMORPG) using a user interface (UI) selection unit, an action log unit, a pattern detection unit, and / do. In various examples, a system is described that can be configured to log a user ' s action entered via the UI and to associate an action with the status information of the user ' s character and relative character in the MMORPG. The system may control the pattern detection unit to extract the correlation rules for the status information and the associated actions. The AI player unit can control the replacement player for the user based on the correlation rule so that the replacement player can automatically play the user's action.
机译:简而言之,使用用户界面(UI)选择单元,动作日志单元,模式检测单元和/来控制大型多人在线角色扮演游戏(MMORPG)的技术。在各种示例中,描述了一种系统,该系统可以配置为记录通过UI输入的用户操作,并将操作与MMORPG中用户角色和相对角色的状态信息相关联。该系统可以控制模式检测单元以提取用于状态信息和相关联的动作的相关规则。 AI播放器单元可以基于相关性规则为用户控制替换播放器,使得替换播放器可以自动播放用户的动作。

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