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CONTROLLING A MASSIVELY MULTIPLAYER ONLINE ROLE-PLAYING GAME
CONTROLLING A MASSIVELY MULTIPLAYER ONLINE ROLE-PLAYING GAME
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机译:控制大型多人在线角色扮演游戏
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摘要
Briefly, techniques for controlling a massively multiplayer online role-playing game (MMORPG) using a user interface (UI) selection unit, an action log unit, a pattern detection unit, and / do. In various examples, a system is described that can be configured to log a user ' s action entered via the UI and to associate an action with the status information of the user ' s character and relative character in the MMORPG. The system may control the pattern detection unit to extract the correlation rules for the status information and the associated actions. The AI player unit can control the replacement player for the user based on the correlation rule so that the replacement player can automatically play the user's action.
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