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Mesoscopic approach to minority games in herd regime

机译:畜群制度中少数群体游戏的介观方法

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We study minority games in efficient regime. By incorporating the utility function and aggregating agents with similar strategies we develop an effective mesoscale notion of the state of the game. Using this approach, the game can be represented as a Markov process with substantially reduced number of states with explicitly computable probabilities. For any payoff, the finiteness of the number of states is proved. Interesting features of an extensive random variable, called aggregated demand, viz. its strong inhomogeneity and presence of patterns in time, can be easily interpreted. Using Markov theory and quenched disorder approach, we can explain important macroscopic characteristics of the game: behavior of variance per capita and predictability of the aggregated demand. We prove that in the case of linear payoff many attractors in the state space are possible.
机译:我们研究有效制度下的少数族裔博弈。通过将效用函数和聚集代理与类似策略结合在一起,我们开发出一种有效的游戏状态中观概念。使用这种方法,可以将游戏表示为具有明显可计算概率的状态数量大大减少的马尔可夫过程。对于任何收益,证明了状态数的有限性。广泛的随机变量的有趣特征,称为总需求,即。可以很容易地解释其强烈的不均匀性和及时存在的模式。使用马尔可夫理论和淬灭性失调方法,我们可以解释博弈的重要宏观特征:人均方差行为和总需求的可预测性。我们证明,在线性收益的情况下,状态空间中的许多吸引子是可能的。

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