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The motion of an arbitrarily rotating spherical projectile and its application to ball games

机译:任意旋转球形弹丸的运动及其在球类运动中的应用

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In this paper the differential equations which govern the motion of a spherical projectile rotating about an arbitrary axis in the presence of an arbitrary 'wind' are developed. Three forces are assumed to act on the projectile: (i) gravity, (ii) a drag force proportional to the square of the projectile's velocity and in the opposite direction to this velocity and (iii) a lift or 'Magnus' force also assumed to be proportional to the square of the projectile's velocity and in a direction perpendicular to both this velocity and the angular velocity vector of the projectile. The problem has been coded in Matlab and some illustrative model trajectories are presented for 'ball-games', specifically golf and cricket, although the equations could equally well be applied to other ball-games such as tennis, soccer or baseball. Spin about an arbitrary axis allows for the treatment of situations where, for example, the spin has a component about the direction of travel. In the case of a cricket ball the subtle behaviour of so-called 'drift', particularly 'late drift', and also 'dip', which may be produced by a slow bowler's off or leg-spin, are investigated. It is found that the trajectories obtained are broadly in accord with those observed in practice. We envisage that this paper may be useful in two ways: (i) for its inherent scientific value as, to the best of our knowledge, the fundamental equations derived here have not appeared in the literature and (ii) in cultivating student interest in the numerical solution of differential equations, since so many of them actively participate in ball-games, and they will be able to compare their own practical experience with the overall trends indicated by the numerical results. As the paper presents equations which can be further extended, it may be of interest to research workers. However, since only the most basic principles of fundamental mechanics are employed, it should be well within the grasp of first year university students in physics and engineering and, with the guidance of teachers, good final year secondary school students. The trajectory results included may be useful to sporting personnel with no formal training in physics.
机译:在本文中,发展了微分方程,该微分方程控制着球形弹丸在任意“风”存在下绕任意轴旋转的运动。假定有三个力作用在弹丸上:(i)重力,(ii)与弹丸速度的平方成正比且与该速度相反的方向的阻力,以及(iii)升力或“马格努斯”力与弹丸速度的平方成正比,且垂直于该速度和弹丸角速度矢量。该问题已在Matlab中进行了编码,并为“球类游戏”(尤其是高尔夫和板球)提供了一些示例性模型轨迹,尽管这些方程式同样可以很好地应用于其他球类游戏,例如网球,足球或棒球。绕任意轴旋转可以处理以下情况:例如,旋转具有围绕行进方向的分量。在板球的情况下,研究了所谓的“漂移”,特别是“后期漂移”以及“浸入”的微妙行为,这可能是由缓慢的投球手的下脚或腿旋转造成的。发现所获得的轨迹与实际观察到的大致一致。我们设想本文可能以两种方式有用:(i)就其内在的科学价值而言,据我们所知,此处推导的基本方程式尚未出现在文献中;(ii)在培养学生对该学科的兴趣方面微分方程的数值解,因为它们中的许多都积极参与了球类运动,因此他们将能够将自己的实际经验与数值结果表明的总体​​趋势进行比较。由于本文提出的方程可以进一步扩展,因此研究人员可能会感兴趣。但是,由于只采用了基本力学的最基本原理,因此应该完全在一年级物理和工程学大学生的掌握范围之内,并且在老师的指导下,应该是优秀的初中生。所包括的轨迹结果可能对未经正式物理训练的体育人员有用。

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