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3D object recognition using Bayesian geometric hashing and pose clustering

机译:使用贝叶斯几何哈希和姿势聚类的3D对象识别

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摘要

Geometric hashing (GH) and partial pose clustering are well-known algorithms for pattern recognition. However, the performance of both these algorithms degrades rapidly with an increase in scene clutter and the measurement uncertainty in the detected features. The primary contribution of this paper is the formulation of a framework that unifies the GH and the partial pose clustering paradigms for pattern recognition in cluttered scenes. The proposed scheme has a better discrimination capability as compared to the GA algorithm, thus improving recognition accuracy. The scheme is incorporated in a Bayesian MLE framework to make it robust to the presence of sensor noise. It is able to handle partial occlusions, is robust to measurement uncertainty in the data features and to the presence of spurious scene features (scene clutter). An efficient hash table representation of 3D features extracted from range images is also proposed. Simulations with real and synthetic 2D/3D objects show that the scheme performs better than the GH algorithm in scenes with a large amount of clutter. (C) 2002 Published by Elsevier Science Ltd on behalf of Pattern Recognition Society. [References: 17]
机译:几何哈希(GH)和部分姿势聚类是用于模式识别的众所周知的算法。但是,这两种算法的性能都会随着场景混乱和检测到的特征中的测量不确定性的增加而迅速降低。本文的主要贡献是制定了一个框架,该框架将GH和局部姿势聚类范例统一起来,用于在杂乱场景中进行模式识别。与遗传算法相比,该方案具有更好的判别能力,从而提高了识别精度。该方案被并入贝叶斯MLE框架中,以使其对传感器噪声的存在具有鲁棒性。它能够处理部分遮挡,对于数据特征中的测量不确定性和虚假场景特征(场景混乱)的存在具有鲁棒性。还提出了一种从距离图像中提取的3D特征的有效哈希表表示。对真实和合成2D / 3D对象的仿真表明,该方案在具有大量杂波的场景中的性能优于GH算法。 (C)2002由Elsevier Science Ltd代表模式识别协会出版。 [参考:17]

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