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首页> 外文期刊>Surgical Endoscopy >Assessing visual control during simulated and live operations: Gathering evidence for the content validity of simulation using eye movement metrics
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Assessing visual control during simulated and live operations: Gathering evidence for the content validity of simulation using eye movement metrics

机译:在模拟和实时操作期间评估视觉控制:使用眼动指标收集模拟内容有效性的证据

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Background: Although virtual reality (VR) simulators serve an important role in the training and assessment of surgeons, they need to be evaluated for evidence of validity. Eye-tracking technology and measures of visual control have been used as an adjunct to the performance parameters produced by VR simulators to help in objectively establishing the construct validity (experts vs. novices) of VR simulators. However, determining the extent to which VR simulators represent the real procedure and environment (content validity) has largely been a subjective process undertaken by experienced surgeons. This study aimed to examine the content validity of a VR transurethral resection of the prostate (TURP) simulator by comparing visual control metrics taken during simulated and real TURP procedures. Methods: Eye-tracking data were collected from seven surgeons performing 14 simulated TURP operations and three surgeons performing 15 real TURP operations on live patients. The data were analyzed offline, and visual control metrics (number and duration of fixations, percentage of time the surgeons fixated on the screen) were calculated. Results: The surgeons displayed more fixations of a shorter duration and spent less time fixating on the video monitor during the real TURP than during the simulated TURP. This could have been due to (1) the increased complexity of the operating room (OR) environment (2) the decreased quality of the image of the urethra and associated anatomy (compared with the VR simulator), or (3) the impairment of visual attentional control due to the increased levels of stress likely experienced in the OR. Conclusions: The findings suggest that the complexity of the environment surrounding VR simulators needs to be considered in the design of effective simulated training curricula. The study also provides support for the use of eye-tracking technology to assess the content validity of simulation and to examine psychomotor processes during live operations.
机译:背景:尽管虚拟现实(VR)模拟器在外科医生的培训和评估中起着重要作用,但仍需要对其进行评估以获取有效性的证据。眼动技术和视觉控制措施已被用作VR模拟器产生的性能参数的辅助手段,以帮助客观地确定VR模拟器的构造效度(专家对新手)。但是,确定VR模拟器在多大程度上代表真实的过程和环境(内容有效性)在很大程度上是由经验丰富的外科医生进行的主观过程。本研究旨在通过比较在模拟和实际TURP程序中采取的视觉控制指标,来检查前列腺(TURP)模拟器的VR经尿道切除术的内容有效性。方法:从七名外科医生对活体患者进行14次模拟TURP手术和三名外科医生进行15次实际TURP手术的眼动数据中收集了数据。离线分析数据,并计算视觉控制指标(固定次数和固定时间,外科医生固定在屏幕上的时间百分比)。结果:与模拟的TURP相比,在实际TURP期间,外科医生显示的固定时间更短,并且在视频监视器上的固定时间更少。这可能是由于(1)手术室(OR)环境的复杂性增加,(2)尿道和相关解剖结构的图像质量下降(与VR仿真器相比),或者(3)视神经损伤所致。视觉注意控制,这是因为手术室中可能经历的压力增加。结论:研究结果表明,在设计有效的模拟培训课程时,需要考虑VR模拟器周围环境的复杂性。该研究还为使用眼动追踪技术评估模拟内容的有效性以及检查现场手术中的精神运动过程提供了支持。

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