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Cognition friendly interaction: A concept of partnership in human computer interaction

机译:认知友好交互:人机交互中的伙伴关系概念

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摘要

This paper identifies yet another field of research, the discipline of human computer interaction, where the concept of self-similar fluctuations can play a vital role. A concept of interaction between computation and cognition is developed that is friendly toward the cognitive process. It is argued that friendly interactions must have a memory and be antipersistent. To cast this in a mathematical form, fluctuations in the interactions recorded over a period of time are studied, and it is shown that these fluctuations must necessarily be self-similar with the value of the self-similarity parameter confined to the interval (0, 1/2), for the interaction to the be friendly. A statistical measure of complexity, of the interaction process, is also formulated as a function of the self-similarity parameter. Finally the question is raised as how to build a friendly software and a possible evolutionary process through which friendly softwares may emerge is indicated.
机译:本文确定了另一个研究领域,即人机交互学科,自相似波动的概念在其中起着至关重要的作用。发展了一种计算与认知之间相互作用的概念,该概念对认知过程很友好。有人认为,友好的互动必须具有记忆力并且是持久的。要将其以数学形式转换,我们研究了一段时间内记录的相互作用的波动,并表明这些波动必须是自相似的,且自相似参数的值限制为区间(0, 1/2),以使互动变得友好。交互过程的复杂性的统计度量也被公式化为自相似性参数的函数。最后,提出了如何构建友好软件的问题,并指出了可能出现友好软件的可能演变过程。

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