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A LIMITED-MEMORY MULTIPLE SHOOTING METHOD FOR WEAKLY CONSTRAINED VARIATIONAL DATA ASSIMILATION

机译:弱约束变异数据同化的有限记忆多重射击方法

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摘要

Maximum-likelihood-based state estimation for dynamical systems with model error raises computational challenges in memory usage due to the much larger number of free variables when compared to the perfect model case. To address this challenge, we present a limited-memory method for maximum-likelihood-based estimation of state space models. We reduce the memory storage requirements by expressing the optimal states as a function of checkpoints bounding a shooting interval. All states can then be recomputed as needed from a recursion stemming from the optimality conditions. The matching of states at checkpoints is imposed, in a multiple shooting fashion, as constraints on the optimization problem, which is solved with an augmented Lagrangian method. We prove that for nonlinear systems under certain assumptions the condition number of the Hessian matrix of the augmented Lagrangian function is bounded above with respect to the number of shooting intervals. Hence the method is stable for increasing time horizon. The assumptions include satisfying the observability conditions of the linearized system on a shooting interval. We also propose a recursion-based gradient evaluation algorithm for computing the gradient, which in turn allows the algorithm to proceed by storing at any time only the checkpoints and the states on a shooting interval. We demonstrate our findings with simulations in different regimes for Burgers' equation.
机译:具有动态模型误差的动态系统基于最大似然的状态估计会给内存使用带来计算上的挑战,因为与理想模型案例相比,自由变量的数量要大得多。为了解决这一挑战,我们提出了一种基于内存的最大状态状态估计有限内存方法。通过将最佳状态表示为限制拍摄间隔的检查点,我们减少了内存存储需求。然后,可以根据需要根据最优性条件进行递归来重新计算所有状态。作为多重优化方式的约束,以多重射击的方式强加了检查点处的状态匹配,这是通过增强的拉格朗日方法来解决的。我们证明,对于某些特定条件下的非线性系统,增强的拉格朗日函数的Hessian矩阵的条件数相对于射击间隔数在上面有界。因此,该方法对于增加时间范围是稳定的。这些假设包括在射击间隔上满足线性化系统的可观察性条件。我们还提出了一种用于计算梯度的基于递归的梯度评估算法,从而允许该算法通过在任何时间仅存储检查点和射击间隔上的状态来继续进行。我们用伯格斯方程在不同状态下的仿真来证明我们的发现。

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