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Specifying Collective Adaptive Situations in Cross Cultural Game towards Validation of Agent-Based Social Simulation

机译:在跨文化博弈中指定集体适应性情境,以验证基于代理的社会模拟

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摘要

This paper focuses on a collective adaptive situation as an complex phenomena in social dynamics and aims at specifying its situation towards a validation of agent-based social simulations. For this purpose, the fuzzy c-means clustering (FCM) method is applied into the experimental data of both the human subject experiments and the agent-based social simulations in the cross-cultural game, Barnga, and compare these results from the viewpoint of a collective adaptive situation. The analysis of these data has revealed the following implications: (1) the collective adaptive situation can be specified by the FCM method; and (2) the classified results of both of the experimental data are close to each other, indicating that agent-based social simulations can be validated from the viewpoint of a collective adaptive situation.
机译:本文关注的是作为社会动力学中复杂现象的集体适应性情况,旨在指定其情况以验证基于代理的社会模拟。为此,在跨文化游戏Barnga中,将模糊c均值聚类(FCM)方法应用于人类主体实验和基于主体的社会模拟的实验数据中,并从以下角度比较这些结果:集体适应的情况。对这些数据的分析揭示了以下含义:(1)可以通过FCM方法指定集体适应性情况; (2)两个实验数据的分类结果彼此接近,表明基于集体适应性情况的观点可以验证基于主体的社会模拟。

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