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Physics-based modelling of human skin color under mixed illuminants

机译:混合光源下基于物理的人体肤色建模

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摘要

Skin colour is an often used feature in human face and motion tracking. It has the advantages of being orientation and size invariant and it is fast to process. The major disadvantage is that it becomes unreliable if the illumination changes. In this paper, skin colour is modelled based on a reflectance model of the skin, the parameters of the camera and light sources. In particular, the location of the skin colour area in the chromaticity plane is modelled for different and mixed light sources. The model is empirically validated. It has applications in adaptive segmentation of skin colour and in the estimation of the current illumination in camera images containing skin colour.
机译:肤色是人脸和运动跟踪中经常使用的功能。它具有方向和尺寸不变的优点,并且加工速度快。主要缺点是,如果改变光照,则变得不可靠。在本文中,肤色是根据皮肤的反射率模型,相机的参数和光源进行建模的。特别地,针对不同的混合光源对肤色区域在色度平面中的位置进行建模。该模型经过经验验证。它可用于皮肤的自适应分割和估计包含皮肤颜色的相机图像中的当前照度。

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