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ON THE NUCLEOLUS OF THE BASIC VEHICLE ROUTING GAME

机译:关于基本车辆路线游戏的核

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摘要

In the vehicle routing cost allocation problem the aim is to find a good cost allocation method, i.e., a method that according to specified criteria allocates the cost of an optimal route configuration among the customers. We formulate this problem as a co-operative game in characteristic function form and give conditions for when the core of the vehicle routing game is nonempty. One specific solution concept to the cost allocation problem is the nucleolus, which minimizes maximum discontent among the players in a co-operative game. The class of games we study is such that the values of the characteristic function are obtained from the solution of a set of mathematical programming problems. We do not require an explicit description of the characteristic function for all coalitions. Instead, by applying a constraint generation approach, we evaluate information about the function only when it is needed for the computation of the nucleolus. [References: 17]
机译:在车辆路线成本分配问题中,目的是找到一种好的成本分配方法,即一种根据指定标准在客户之间分配最佳路线配置的成本的方法。我们将此问题公式化为具有特征函数形式的合作博弈,并给出了何时车辆选路博弈的核心为非空的条件。成本分配问题的一种特定解决方案概念是核仁,它使合作游戏中玩家之间的最大不满最小化。我们研究的游戏类别是从一组数学编程问题的解中获得特征函数的值。我们并不需要对所有联盟的特征函数进行明确描述。相反,通过应用约束生成方法,我们仅在计算核仁时才评估有关功能的信息。 [参考:17]

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