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A folk theorem for repeated games played on a network

机译:在网络上玩重复游戏的民间定理

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I consider repeated games on a network where players interact and communicate with their neighbors. At each stage, players choose actions and exchange private messages with their neighbors. The payoff of a player depends only on his own action and on the actions of his neighbors. At the end of each stage, a player is only informed of his payoff and of the messages he received from his neighbors. Payoffs are assumed to be sensitive to unilateral deviations. The main result is to establish a necessary and sufficient condition on the network for a Nash folk theorem to hold, for any such payoff function.
机译:我考虑在网络上重复玩游戏,玩家与邻居互动和交流。在每个阶段,玩家都选择动作并与邻居交换私人消息。玩家的收益仅取决于他自己的行为以及邻居的行为。在每个阶段结束时,只会告知玩家其收益以及他从邻居那里收到的消息。假定收益对单方面偏差很敏感。主要结果是为网络上的纳什定理建立一个必要和充分的条件,以支持任何此类收益函数。

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