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Using curvature information in haptic shape perception of 3D objects.

机译:在3D对象的触觉形状感知中使用曲率信息。

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Are humans able to perceive the circularity of a cylinder that is grasped by the hand? This study presents the findings of an experiment in which cylinders with a circular cross-section had to be distinguished from cylinders with an elliptical cross-section. For comparison, the ability to distinguish a square cuboid from a rectangular cuboid was also investigated. Both elliptical and rectangular shapes can be characterized by the aspect ratio, but elliptical shapes also contain curvature information. We found that an elliptical shape with an aspect ratio of only 1.03 could be distinguished from a circular shape both in static and dynamic touch. However, for a rectangular shape, the aspect ratio needed to be about 1.11 for dynamic touch and 1.15 for static touch in order to be discernible from a square shape. We conclude that curvature information can be employed in a reliable and efficient manner in the perception of 3D shapes by touch.
机译:人们是否能够感知被手抓住的圆柱体的圆度?这项研究提出了一项实验的发现,在该实验中,必须将具有圆形横截面的圆柱体与具有椭圆形横截面的圆柱体区分开。为了进行比较,还研究了区分方形和长方形的能力。椭圆形和矩形都可以通过纵横比来表征,但是椭圆形也包含曲率信息。我们发现,长宽比仅为1.03的椭圆形在静态和动态触摸中都可以与圆形区分开。然而,对于矩形,为了与正方形可区分,对于动态触摸,长宽比需要大约为1.11,对于静态触摸,长宽比需要为大约1.15。我们得出的结论是,曲率信息可通过可靠有效的方式用于通过触摸感知3D形状。

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