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A FREE-SURFACE BOUNDARY CONDITION FOR INCLUDING 3D TOPOGRAPHY IN THE FINITE-DIFFERENCE METHOD

机译:有限差分法中包含3D地形的自由表面边界条件

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A flexible and simple way of introducing stress-free boundary conditions for including three-dimensional (3D) topography in the finite-difference method is presented. The 3D topography is discretized in a staircase by stacking unit material cells in a staggered-grid scheme. The shear stresses are distributed on the 12 edges of the unit material cell so that only shear stresses appear on the free surface and normal stresses always remain embedded within the solid region. This configuration makes it possible to implement stress-free boundary conditions at the free surface by setting the Lame coefficients lambda and mu to zero without generating any physically unjustified condition. Arbitrary 3D topographies are realized by changing the distribution of lambda and mu in the computational domain. Our method uses a parsimonious staggered-grid scheme that requires only 3/4 of the memory used in the conventional staggered-grid scheme in which six stress components and three velocity components need to be stored. Numerical tests indicate that 25 grids per wavelength are required for stable calculation. The finite-difference results are compared with those of the boundary-element method for the two-dimensional (2D) semi-circular canyon model, We also present the responses of a segment of semi-circular canyon and hemispherical cavity to vertically incident plane P, SV, and SH waves and discuss the response of a Gaussian hill to an isotropic point source embedded in the hill. in the segment of semi-circular canyon, the later portions of the synthetics are characterized by phases scattered from the two vertical side walls. The hemispherical cavity and 2D semi-circular canyon both show focusing of energy at the bottom of the cavity, although the focusing effect is stronger in the former geometry. Focusing and defocusing effects due to the strong topography of the Gaussian hill produce a strong amplification of displacements at a spot located on the flank opposite to the source. Backscattering from the top of the hill is also clearly seen. [References: 30]
机译:提出了一种灵活,简单的方法来引入无应力边界条件,以在有限差分方法中包括三维(3D)地形。通过以交错网格方案堆叠单位材料单元,可在楼梯中离散3D地形。剪应力分布在单位材料单元的12个边缘上,因此只有剪应力出现在自由表面上,法向应力始终保持嵌入在实体区域内。这种配置可以通过将Lame系数lambda和mu设置为零而在自由表面上实现无应力边界条件,而不会产生任何物理上不合理的条件。通过更改计算域中的lambda和mu的分布,可以实现任意3D地形。我们的方法使用简化的交错网格方案,该方案仅需要传统的交错网格方案中需要存储六个应力分量和三个速度分量的内存的3/4。数值测试表明,每个波长需要25个网格才能稳定计算。将有限差分结果与二维(2D)半圆形峡谷模型的边界元方法进行了比较,我们还给出了半圆形峡谷和半球形腔对垂直入射平面P的响应,SV和SH波,并讨论了高斯山对埋在山中的各向同性点源的响应。在半圆形峡谷段,合成物的后期部分的特征是从两个垂直侧壁散布的相。尽管在前一种几何形状中聚焦效果更强,但半球形空腔和2D半圆形峡谷都显示了能量在空腔底部的聚焦。由于高斯山丘的强地形而引起的聚焦和散焦效应会在与辐射源相对的侧面上的点处产生很大的位移位移。从山顶的反向散射也清晰可见。 [参考:30]

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