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Design of farthest-point masks for image halftoning

机译:图像半色调最远掩模的设计

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摘要

In an earlier paper, we briefly presented a new halftoning algorithm called farthest-point halftoning. In the present paper, this method is analyzed in detail, and a novel dispersion measure is defined to improve the simplicity and flexibility of the result. This new stochastic screen algorithm is loosely based on Kang's dispersed-dot ordered dither halftone array construction technique used as part of his microcluster halftoning method. Our new halftoning algorithm uses pixelwise measures of dispersion based on one proposed by Kang which is here modified to be more effective. In addition, our method exploits the concept of farthest-point sampling (FPS), introduced as a progressive irregular sampling method by Eldar et al. but uses a more efficient implementation of FPS in the construction of the dot profiles. The technique we propose is compared to other state-of-the-art dither-based halftoning methods in both qualitative and quantitative manners.
机译:在较早的论文中,我们简要介绍了一种称为最远点半色调的新半色调算法。在本文中,对该方法进行了详细分析,并定义了一种新颖的色散测量方法,以提高结果的简单性和灵活性。这种新的随机屏幕算法大致基于Kang的分散点有序抖动半色调阵列构造技术,该技术被用作他的微簇半色调方法的一部分。我们新的半色调算法使用了基于Kang提出的色散的像素方向测度,在这里对其进行了修改以使其更加有效。此外,我们的方法还采用了最远点采样(FPS)的概念,该概念是Eldar等人作为渐进式不规则采样方法引入的。但在点轮廓的构造中使用FPS的更有效实现。我们以定性和定量的方式将我们提出的技术与其他基于现有抖动的半色调方法进行了比较。

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