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Translingual Visemes Mapping for Lithuanian Speech Animation

机译:立陶宛语语音动画的跨语言视位映射

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摘要

Speech perception refers to the processes by which humans are able to interpret and understand the sounds used in language. Watching at lips and tongue movements of the speaker significantly improves the understanding of acoustic signal [1]. Computers generated 3D human head models, specified to animate synthesized or natural speech, are called Talking heads. They are playing considerably important role in human-computer communication and have caused significant scientific, technological and artistic interests in computer facial animation. Talking heads can be employed for e-consulting services: virtual secretary, WEB navigator or virtual agent who is responsible for information conveying to user in a Smart Ecological and Social Apartments (SESA) [2]. Also they are widely used in e-learning technologies as animated 3D models for the correct sound pronunciation presentation [3] or applied in movie, advertising and computer game industries. Most of the existing models are dedicated to animate English language, meanwhile there are proposed Talking heads for other languages [4, 5].
机译:语音感知是指人类能够解释和理解语言所用声音的过程。看着扬声器的嘴唇和舌头的运动可以极大地改善对声音信号的理解[1]。用于生成合成或自然语音动画的计算机生成的3D人体头部模型称为“说话的头部”。它们在人机通信中起着相当重要的作用,并在计算机面部动画中引起了重大的科学,技术和艺术兴趣。会谈负责人可以用于电子咨询服务:虚拟秘书,WEB导航器或虚拟代理,负责在智能生态和社会公寓(SESA)中向用户传达信息[2]。它们也被广泛用于电子学习技术中,作为动画3D模型以实现正确的语音发音[3]或应用于电影,广告和计算机游戏行业。现有的大多数模型都专门用于英语动画,同时也提出了针对其他语言的Talking头[4,5]。

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