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A distributed framework for visually servoed manipulation using an active camera

机译:使用主动摄像机进行视觉伺服操作的分布式框架

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摘要

Visual servoing is a robust technique for aligning both static and moving parts using imprecisely calibrated camera-lens-manipulator systems. An important limitation of these systems is the workspace within which the alignment task can be successfully performed due to the position and orientation of the camera, An active camera can extend this region; however, this changes the visual representation of the task itself. Therefore, the reference input that drives the visually servoed manipulator must change appropriately. In this article a framework that allows for camera-lens motion during visually servoed manipulation is described. The main components of the framework include object schemes and port-based agents. Object schemas represent the task internally in terms of geometric models with attached sensor mappings. Object schemas are dynamically updated by sensor feedback, and thus provide the ability to perform three dimensional spatial reasoning during task execution, a capability traditional image-based visual servoing lacks. Object schemas are also able to dynamically create desired visual representations of the task from which reference inputs for vision-based control strategies are derived. The sensor mappings of object schemas are also used to guide camera motion based on task characteristics. Port-based agents are the executors of the visual reference inputs and the camera motion commands. They interact with the real world through visual servoing control laws. Experimental results are presented that demonstrate the capabilities and performance of such a system.
机译:视觉伺服技术是一种使用不精确校准的摄像机-镜头-操纵器系统对准静态和运动部分的强大技术。这些系统的一个重要限制是工作空间,由于摄像机的位置和方向,可以在其中成功执行对齐任务。活动摄像机可以扩展该区域;但是,这改变了任务本身的视觉表示。因此,驱动视觉伺服机械手的参考输入必须适当更改。在本文中,描述了一个框架,该框架允许在视觉伺服操作期间使相机镜头运动。该框架的主要组件包括对象方案和基于端口的代理。对象模式在内部通过附加传感器映射的几何模型表示任务。对象模式通过传感器反馈动态更新,因此提供了在任务执行过程中执行三维空间推理的能力,而传统的基于图像的视觉伺服则缺乏这种能力。对象模式还能够动态创建任务的所需视觉表示,从中得出基于视觉的控制策略的参考输入。对象模式的传感器映射还用于基于任务特征指导摄像机运动。基于端口的代理是视觉参考输入和摄像机运动命令的执行者。它们通过视觉伺服控制定律与现实世界互动。实验结果表明了这种系统的功能和性能。

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