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首页> 外文期刊>International Journal of Information Technology & Decision Making >Analyzing and Comparing Shot Planning Strategies and Their Effects on the Performance of an Augment Reality Based Billiard Training System
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Analyzing and Comparing Shot Planning Strategies and Their Effects on the Performance of an Augment Reality Based Billiard Training System

机译:分析和比较射击计划策略及其对基于增强现实的台球训练系统性能的影响

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摘要

The shot planning of a cue after it collides with an object ball determines a player's success in a billiard game. This paper proposes three novel gaming strategies to investigate the effect of cue shots planning on gaming performance. The first algorithm considers the nearest pocket for every selected target object ball, seeking optimal post collision positions. The second algorithm considers all pocket and target object ball combinations during both the pre- and post-collision optimal shot selection processes. The third algorithm considers a multi-objective optimization process for optimal shot planning control. The simulations are conducted based on a collision model considering the restitution effects. An augmented reality training facility is devised to guide users in both aiming and cue repositioning control in a real-world billiard game. Experimental results not only prove the reliability of our training device in selecting a proper shot sequence using the all-pocket optimal shot planning algorithm, but it also proves the consistency with the restitution theory.
机译:球杆与对象球碰撞后的射击计划决定了玩家在台球游戏中的成功。本文提出了三种新颖的游戏策略,以研究提示射击计划对游戏性能的影响。第一种算法考虑每个选定目标物体球的最近口袋,以寻求最佳的碰撞后位置。第二种算法在碰撞前和碰撞后最佳击球选择过程中都考虑了所有口袋和目标物体的球组合。第三种算法考虑了用于最佳射击计划控制的多目标优化过程。模拟是基于考虑恢复效应的碰撞模型进行的。设计了增强现实训练设施,以指导用户在现实世界的台球游戏中进行瞄准和提示重新定位控制。实验结果不仅证明了我们的训练装置使用全口袋最优射击计划算法选择合适的射击序列的可靠性,而且证明了与恢复理论的一致性。

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