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首页> 外文期刊>International journal of human-computer studies >Effects of device obtrusion and tool-hand misalignment on user performance and stiffness perception in visuo-haptic mixed reality
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Effects of device obtrusion and tool-hand misalignment on user performance and stiffness perception in visuo-haptic mixed reality

机译:视觉触觉混合现实中设备阻塞和工具手未对准对用户性能和刚度感知的影响

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摘要

The Visuo-Haptic Mixed Reality (VHMR) is a branch of the Mixed Reality (MR) that is acquiring more and more interest in the recent years. Its success is due to the ability of merging visual and tactile perceptions of both virtual and real objects with a collocated approach. Like any emerging technology, the development of the VHMR systems is accompanied by challenges that, in this case, deals with the efforts to enhance the multi-modal human perception with the user-computer interface and interaction devices at the moment available. This paper deals with two of the typical problems related to VHMR systems, that are device obtrusion and tool-hand misalignment, and suggests solutions whose effectiveness has been tested by means of user studies. First, the paper analyzes the obtrusion problem and the benefits that users may gain performing task in a mixed environment with unobstructed haptic feedback, performed by means of a novel technique. Secondly, it investigates the effects of tool-hand misalignment on user perception and verifies the efficacy of a proposed misalignment correction technique by means of a comparative user test. Experimental results show that users would benefit from using the proposed unobstructed visuo-haptic approach and the misalignment compensation technique. These enhancements demonstrate the efficacy of the proposed solutions and at the same time get stronger the awareness that obtrusion and misalignment problems are fundamental issues to take into account for producing a realistic perception of a visuo-haptic mixed environment.
机译:Visuo-Haptic混合现实(VHMR)是混合现实(MR)的一个分支,近年来越来越受到关注。它的成功归因于通过并置方法将虚拟和真实对象的视觉和触觉感知融合在一起的能力。像任何新兴技术一样,VHMR系统的开发也伴随着挑战,在这种情况下,这些挑战涉及在当前可用的用户计算机界面和交互设备来增强多模式人类感知的努力。本文讨论了与VHMR系统相关的两个典型问题,即设备阻塞和工具手未对准,并提出了通过用户研究测试了其有效性的解决方案。首先,本文分析了障碍问题以及用户在新环境下通过畅通的触觉反馈在混合环境中获得执行任务的收益。其次,它研究了工具手未对准对用户感知的影响,并通过比较用户测试验证了所提出的未对准校正技术的功效。实验结果表明,使用拟议的无障碍视觉触觉方法和失准补偿技术将使用户受益。这些增强功能证明了所提出解决方案的有效性,同时也使人们更加认识到,阻塞和错位问题是产生视觉-触觉混合环境的真实感知时要考虑的基本问题。

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