首页> 外文期刊>International Journal of Image and Graphics >COMBINING 2D FEATURE TRACKING AND VOLUME RECONSTRUCTION FOR ONLINE VIDEO-BASED HUMAN MOTION CAPTURE
【24h】

COMBINING 2D FEATURE TRACKING AND VOLUME RECONSTRUCTION FOR ONLINE VIDEO-BASED HUMAN MOTION CAPTURE

机译:结合基于在线视频的人类动作捕捉的2D特征跟踪和体积重建

获取原文
获取原文并翻译 | 示例
           

摘要

The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today's performance of off-the-shelf computer hardware enables marker-free non-intrusive optical tracking of the human body. In addition, recent research shows that it is possible to efficiently acquire and render volumetric scene representations in real-time. This paper describes a system to capture human motion without the use of markers or scene-intruding devices. Instead, a 2D feature tracking algorithm and a silhouette-based 3D volumetric scene reconstruction method are applied directly to the image data. A person is recorded by multiple synchronized cameras, and a multi-layer hierarchical kinematic skeleton is fitted to each frame in a two-stage process. The pose of a first model layer at every time step is determined from the tracked 3D locations of hands, head and feet. A more sophisticated second skeleton layer is fitted to the motion data by applying a volume registration technique,. We present results with a prototype system showing that the approach is capable of running at interactive frame rates.
机译:人体运动数据的采集对于创建交互式虚拟环境,智能用户界面和逼真的计算机动画至关重要。当今的现成计算机硬件性能可实现对人体的无标记非侵入式光学跟踪。此外,最近的研究表明,可以实时高效地获取和渲染体积场景表示。本文介绍了一种无需使用标记或场景插入设备即可捕获人体运动的系统。而是将2D特征跟踪算法和基于轮廓的3D立体场景重建方法直接应用于图像数据。一个人被多个同步摄像机记录下来,然后在两个阶段的过程中将多层层次的运动骨架装配到每个帧上。根据手,头和脚的跟踪3D位置确定每个时间步的第一模型层的姿态。通过应用体积配准技术,将更复杂的第二骨架层拟合到运动数据。我们用原型系统展示了结果,该系统表明该方法能够以交互帧速率运行。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号