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Modeling and animating realistic faces from images

机译:对图像中的逼真的面孔进行建模和动画处理

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摘要

We present a new set of techniques for modeling and animating realistic faces from photographs and videos. Given a set of face photographs taken simultaneously, our modeling technique allows the interactive recovery of a textured 3D face model. By repeating this process for several facial expressions, we acquire a set of face models that can be linearly combined to express a wide range of expressions. Given a video sequence, this linear face model can be used to estimate the face position, orientation, and facial expression at each frame. We illustrate these techniques on several datasets and demonstrate robust estimations of detailed face geometry and motion. [References: 66]
机译:我们提出了一套新的技术,用于对照片和视频中的逼真的面孔进行建模和动画处理。给定一组同时拍摄的脸部照片,我们的建模技术允许交互式恢复带纹理的3D脸部模型。通过对几个面部表情重复此过程,我们获得了一组可以线性组合以表达各种表情的面部模型。给定视频序列,此线性面部模型可用于估计每帧的面部位置,方向和面部表情。我们在几个数据集上说明了这些技术,并展示了详细人脸几何形状和运动的可靠估计。 [参考:66]

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