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DETERMINING THE PRINCIPLES UNDERLYING PERFORMANCE VARIATION IN CSP HEURISTICS

机译:确定CSP行为学中性能变化背后的原理

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This paper develops the idea that variable ordering heuristics for CSPs can be characterised in terms of a small number of distinguishable actions or strategies, and that while specific heuristics may be classified differently depending on the problem type, the basic actions that determine their classification are the same. These strategies can be described as building up contention and propagating effects to future, uninstantiated variables. The propagation-of-effects type of action is related to the "simplification hypothesis" of Hooker and Vinay, but since this is only one of two independent actions, this work gives a more complete account of the basis of heuristic performance. The basic technique uses factor analysis to simplify the set of correlations between performance scores for a particular set of problems. The present work shows that the results of this analysis are robust, and that amenability of a problem to one or the other kind of heuristic action is also a robust effect. This approach also elucidates the effectiveness of modern adaptive heuristics by showing that they balance the two kinds of heuristic action, which is known to enhance performance. The two heuristic actions are distinguished by descriptive measures such as depth of failure and depth at which a problem becomes tractable, that reflect differences in rapidity of effects with respect to search depth. Other experiments indicate that the effectiveness of propagation-of-effects depends on the degree to which nonadjacent assignments can interact in the future part of the problem. Extensions to structured problems suggest that the theoretical analysis can be generalised, although the factor analysis of performance becomes more complicated due to the interaction of the basic actions with specific parts of the problem. This work contributes to the goals of explaining heuristic performance and putting heuristic selection on a rational basis.
机译:本文提出了这样一种思想,即可以根据少量可区分的动作或策略来表征CSP的变量排序启发法,并且尽管可以根据问题类型对特定的启发法进行不同的分类,但是确定其分类的基本操作是相同。这些策略可以描述为增加对未来未实例化变量的争用和传播效果。效应传播类型的动作与Hooker和Vinay的“简化假设”有关,但是由于这只是两个独立动作之一,因此这项工作更完整地说明了启发式性能的基础。基本技术使用因子分析来简化针对特定问题集的绩效得分之间的相关性集。目前的工作表明,该分析的结果是可靠的,并且问题对一种或另一种启发式行为的适应性也是一种可靠的效果。该方法还通过证明现代自适应启发式算法在两种启发式动作之间取得了平衡,从而提高了性能,从而阐明了它们的有效性。这两种启发式动作的特征在于描述性度量,例如故障深度和问题易于解决的深度,这些度量反映了搜索速度相对于搜索深度的差异。其他实验表明,效应传播的有效性取决于问题的未来部分中非相邻分配可以相互作用的程度。对结构性问题的扩展表明,尽管由于基本操作与问题的特定部分之间的相互作用,性能的因素分析变得更加复杂,但理论分析还是可以推广的。这项工作有助于实现解释启发式性能和合理选择启发式选择的目标。

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