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Contact events in rugby union and their propensity to cause injury.

机译:橄榄球联合会的接触事件及其造成伤害的倾向。

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OBJECTIVE: The objective of this study was to determine the incidence of contact events in professional rugby union matches and to assess their propensity to cause injury. DESIGN: The study was a two-season (2003/2004 and 2005/2006) prospective cohort design. It included 645 professional rugby union players from 13 English Premiership rugby union clubs. The main outcome measures were: incidence of match contact events (events per game); incidence (injuries per 1000 player-hours and per 1000 contact events), risk (days lost per 1000 player-hours and per 1000 contact events) and diagnosis of injury; referee's decision. Risk factors were player-player contact, position on pitch and period of play. RESULTS: Tackles (221.0 events/game) and rucks (142.5 events/game) were the most common events and mauls (13.6%) and scrums (12.6%) the most penalised. Tackles (701.6 days/1000 player-hours) were responsible for the greatest loss of time but scrums (213.2 days lost/1000 events) and collisions (199.8 days lost/1000 events) presented the highest risk per event. CONCLUSIONS: Tackles were the game event responsible for the highest number of injuries and the greatest loss of time in rugby union because they were by far the most common contact event. Collisions were 70% more likely to result in an injury than a tackle and scrums carried a 60% greater risk of injury than a tackle. The relative propensities for contact events to cause injury were rated as: lineout--very low; ruck--low; maul and tackle--average; collision and scrum--high.
机译:目的:本研究的目的是确定职业橄榄球联盟比赛中接触事件的发生率,并评估其引起伤害的倾向。设计:该研究是一个为期两个季度(2003/2004和2005/2006)的前瞻性队列设计。它包括来自13个英超英式橄榄球联盟俱乐部的645个职业橄榄球联盟球员。主要的结果度量是:比赛接触事件的发生率(每场比赛的事件);发生率(每1000个玩家小时和每1000个联系事件的伤害),风险(每1000个玩家小时和每1000个联系事件的损失天数)和伤害诊断;裁判的决定。风险因素是球员与球员的接触,在球场上的位置和比赛时间。结果:抢断(221.0个事件/场)和运气(142.5个事件/场)是最常见的事件,而槌球(13.6%)和乱序(12.6%)是处罚最高的事件。抢断(701.6天/ 1000球员/小时)是造成最大时间损失的原因,但乱序(213.2天/ 1000个事件)和碰撞(199.8天/ 1000个事件/ 1000)是每个事件的最高风险。结论:铲球是造成橄榄球受伤最多,比赛时间最多的比赛事件,因为到目前为止这是最常见的接触事件。碰撞造成的伤害比铲刀高70%,而混乱带来的伤害风险比铲刀高60%。接触事件导致伤害的相对倾向被评定为:排位-非常低;低落打击和铲球-平均;碰撞和混乱-高。

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