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Simulation of diffraction of ocean waves by a submerged sphere in finite depth

机译:有限深度的水下球体对海浪衍射的模拟

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Based on the linear diffraction theory, an investigation is made on the interaction of water waves with a completely submerged sphere in water of finite depth in this paper. The method of multipole expansions is used to obtain the fluid velocity potential in the form of double series of the associated Legendre functions with the unknown coefficients of the infinite set of infinite matrix equations. The truncation property of the matrices and the convergence of the multipole series coefficients are investigated for various wavelengths and depths. The systematic numerical simulation, based on our analytical solution, is carried out and the fields of the hydrodynamic diffraction pressure and fluid velocity around the sphere, the three-dimensional free surface elevation, and total exciting forces acting on the sphere are graphically presented for a wide range of the body submergences, ocean depths and wavelengths.
机译:本文基于线性衍射理论,对水波与有限深度水中完全淹没的球体之间的相互作用进行了研究。多极展开法用于获得流体速度势,其形式为相关联的勒让德函数的双序列,具有无限组无限矩阵方程式的未知系数。针对各种波长和深度,研究了矩阵的截断特性和多极级数系数的收敛性。根据我们的解析解,进行了系统的数值模拟,并以图形方式显示了球体周围的流体动力衍射压力和流体速度,三维自由表面标高以及作用在球体上的总激振力的场。广泛的人体淹没,海洋深度和波长。

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