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Surveillance and human-computer interaction applications of self-growing models

机译:自我成长模型的监视和人机交互应用

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摘要

The aim of the work is to build self-growing based architectures to support visual surveillance and human-computer interaction systems. The objectives include: identifying and tracking persons or objects in the scene or the interpretation of user gestures for interaction with services, devices and systems implemented in the digital home. The system must address multiple vision tasks of various levels such as segmentation, representation or characterization, analysis and monitoring of the movement to allow the construction of a robust representation of their environment and interpret the elements of the scene. It is also necessary to integrate the vision module into a global system that operates in a complex environment by receiving images from acquisition devices at video frequency and offering results to higher level systems, monitors and take decisions in real time, and must accomplish a set of requirements such as: time constraints, high availability, robustness, high processing speed and re-configurability. Based on our previous work with neural models to represent objects, in particular the Growing Neural Gas (GNG) model and the study of the topology preservation as a function of the parameters election, it is proposed to extend the capabilities of this self-growing model to track objects and represent their motion in image sequences under temporal restrictions. These neural models have various interesting features such as: their ability to readjust to new input patterns without restarting the learning process, adaptability to represent deformable objects and even objects that are divided in different parts or the intrinsic resolution of the problem of matching features for the sequence analysis and monitoring of the movement. It is proposed to build an architecture based on the GNG that has been called GNG-Seq to represent and analyze the motion in image sequences. Several experiments are presented that demonstrate the validity of the architecture to solve problems of target tracking, motion analysis or human-computer interaction.
机译:这项工作的目的是建立基于自我增长的体系结构,以支持视觉监视和人机交互系统。目标包括:识别和跟踪场景中的人或物体,或者解释用户手势以与数字家庭中实现的服务,设备和系统进行交互。该系统必须处理各种级别的多个视觉任务,例如分割,表示或表征,运动的分析和监视,以构建其环境的可靠表示并解释场景元素。还必须将视觉模块集成到一个在复杂环境中运行的全局系统中,该系统通过以视频方式接收来自采集设备的图像并将结果提供给更高级别的系统,实时监控并做出决策,并且必须完成一组要求,例如:时间限制,高可用性,鲁棒性,高处理速度和可重新配置性。基于我们先前使用神经模型来表示对象的工作,特别是生长神经气体(GNG)模型以及根据参数选择函数进行拓扑保存的研究,提出了扩展该自增长模型的功能跟踪对象并在时间限制下以图像序列表示它们的运动。这些神经模型具有各种有趣的功能,例如:在不重新启动学习过程的情况下能够重新适应新的输入模式的能力,表示可变形对象甚至是分成不同部分的对象的适应性,或者针对这些对象的特征匹配问题的固有解决方案顺序分析和运动监控。提出了一种基于GNG的架构,该架构被称为GNG-Seq来表示和分析图像序列中的运动。提出了几个实验,这些实验证明了该架构解决目标跟踪,运动分析或人机交互问题的有效性。

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