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首页> 外文期刊>Journal of robotics and mechatronics >Refraction-Based Bundle Adjustment for Scale Reconstructible Structure from Motion
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Refraction-Based Bundle Adjustment for Scale Reconstructible Structure from Motion

机译:基于折射的束调节,用于从运动中缩放重建结构

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摘要

Structure from motion is a three-dimensional (3D) reconstruction method that uses one camera. However, the absolute scale of objects cannot be reconstructed by the conventional structure from motion method. In our previous studies, to solve this problem by using refraction, we proposed a scale reconstructible structure from motion method. In our measurement system, a refractive plate is fixed in front of a camera and images are captured through this plate. To overcome the geometrical constraints, we derived an extended essential equation by theoretically considering the effect of refraction. By applying this formula to 3D measurements, the absolute scale of an object could be obtained. However, this method was verified only by a simulation under ideal conditions, for example, by not taking into account real phenomena such as noise or occlusion, which are necessarily caused in actual measurements. In this study, to robustly apply this method to an actual measurement with real images, we introduced a novel bundle adjustment method based on the refraction effect. This optimization technique can reduce the 3D reconstruction errors caused by measurement noise in actual scenes. In particular, we propose a new error function considering the effect of refraction. By minimizing the value of this error function, accurate 3D reconstruction results can be obtained. To evaluate the effectiveness of the proposed method, experiments using both simulations and real images were conducted. The results of the simulation show that the proposed method is theoretically accurate. The results of the experiments using real images show that the proposed method is effective for real 3D measurements.
机译:来自运动的结构是一种使用一个相机的三维(3D)重建方法。然而,不能通过运动方法的传统结构来重建对象的绝对比例。在我们以前的研究中,通过使用折射来解决这个问题,我们提出了一种从运动方法的尺度重建结构。在我们的测量系统中,折射板固定在相机前方,通过该板捕获图像。为了克服几何约束,我们理论上考虑折射的效果,我们通过理论地衍生了延长的基本方程。通过将该公式应用于3D测量,可以获得对象的绝对比例。然而,该方法仅通过理想条件下的模拟来验证,例如,通过不考虑诸如噪声或遮挡等实际现象,这必须在实际测量中引起。在本研究中,为了强大地将该方法应用于实际图像的实际测量,我们介绍了一种基于折射效果的新型捆绑调节方法。这种优化技术可以减少实际场景中的测量噪声引起的3D重建误差。特别是,我们提出了考虑折射效果的新误差功能。通过最小化该误差函数的值,可以获得精确的3D重建结果。为了评估所提出的方法的有效性,进行了使用两种模拟和真实图像的实验。模拟结果表明,所提出的方法是从论上准确的。使用真实图像的实验结果表明该方法对于真实的3D测量是有效的。

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