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首页> 外文期刊>Journal of neurotrauma >Concussion Mechanisms and Activities in Youth, High School, and College Football
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Concussion Mechanisms and Activities in Youth, High School, and College Football

机译:青年,高中和大学橄榄球的脑震荡机制与活动

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Our purpose was to determine concussion mechanism and activity differences among three cohorts of football players: youth, high school, and college. Participants in this prospective cohort study were youth (ages 5-14 years, 118 teams, 310 team-seasons), high school (96 teams, 184 team-seasons), and college (34 teams, 71 team-seasons) football players. Athletic trainers collected athlete-exposure (AE) and concussion data during the 2012-2014 seasons. Injury mechanism referred to the object that made contact with the concussed player, resulting in the concussion. Injury activity referred to the type of football-specific activity that the player was involved in when the concussion was sustained. Injury proportion ratios (IPR) compared distributions of concussion mechanisms and activities among age levels. A total of 1429 concussions were reported over 1,981,284 AE across all levels (Rate: 0.72/1000AE). Overall, most concussions were caused by player contact (84.7%). During games, a greater proportion of youth football concussions (14.7%) were caused by surface contact than high school (7.3%, IPR = 2.02; 95% confidence interval [CI]: 1.10-3.72) and college (7.1%, IPR = 2.07, 95% CI: 1.02-4.23) football. Compared with college football concussions (90.2%), a smaller proportion of youth (80.0%, IPR = 0.89, 95% CI: 0.79-0.99) and high school (83.2%, IPR = 0.92, 95% CI: 0.86-0.99) football concussions were caused by player contact. A greater proportion of game youth football concussions (42.1%) occurred while an individual was being tackled than occurred in high school (23.2%,IPR = 1.81, 95% CI: 1.34-2.45) and college (23.0%, IPR = 1.83, 95% CI: 1.29-2.62) football. Findings were similar during practices. Compared with college football game concussions (15.8%), a smaller proportion of youth (6.3%, IPR = 0.40, 95% CI: 0.17-0.93) and high school (9.5%, IPR = 0.60, 95% CI: 0.38-0.95) football game concussions occurred while an individual was being blocked. Concussion mechanism and activity differences should be considered when developing concussion prevention and sport-safety methods specific to different age levels, in order to maximize effectiveness.
机译:我们的目的是确定足球运动员三个队列中的脑震荡机制和活动差异:青年,高中和大学。参与者在这个未来的队列队列研究中是青年(5-14岁,118队,310个队员),高中(96队,184个队赛季),学院(34队,71队,71队 - 赛季)足球运动员。运动培训师在2012-2014赛季收集了运动员暴露(AE)和震荡数据。伤害机制提到了与展示播放器接触的对象,从而导致脑震荡。伤害活动提到了脑震荡持续的球员参与的足球特定活动的类型。损伤比例(IPR)比较年龄水平的脑震荡机制和活动分布。在各级1,981,284 AE中共报告了1429次脑震荡(率:0.72 / 1000A)。总体而言,大多数脑震荡是由玩家联系引起的(84.7%)。在比赛期间,比高中的表面接触(7.3%,IPR = 2.02; 95%置信区间[CI]:1.10-3.72)和大学(7.1%,IPR = 2.07,95%CI:1.02-4.23)足球。与大学橄榄球震荡(90.2%)相比,青年比例较小(80.0%,IPR = 0.89,95%CI:0.79-0.99)和高中(83.2%,IPR = 0.92,95%CI:0.86-0.99)足球脑震荡是由玩家联系造成的。比例大部分的游戏青年足球脑震荡(42.1%)发生,而在高中的情况下,个人被解决(23.2%,IPR = 1.81,95%CI:1.34-2.45)和学院(23.0%,IPR = 1.83, 95%CI:1.29-2.62)足球。实践中的发现类似。与大学足球比赛脑震荡(15.8%)相比,青年比例较小(6.3%,IPR = 0.40,95%CI:0.17-0.93)和高中(9.5%,IPR = 0.60,95%CI:0.38-0.95 )在个人被阻止时发生足球比赛脑震荡。在制定针对不同年龄水平特异的脑震荡和运动安全方法时,应考虑脑震荡机制和活动差异,以最大限度地提高有效性。

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