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首页> 外文期刊>Journal of Engineering & Applied Sciences >Stereo Matching Performance Analysis of Cost Functions on the Graphic Processing Unit (GPU) for Pervasive Computing
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Stereo Matching Performance Analysis of Cost Functions on the Graphic Processing Unit (GPU) for Pervasive Computing

机译:普遍计算的图形处理单元(GPU)成本函数的立体声匹配性能分析

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Stereo imaging is a powerful technique for determining the distance to objects using a pairs of camera spaced apart. The extremely high computational requirements of stereo vision limit application to non realtime applications where high computing power is available. To overcome the limitation, we utilized the general strategy for parallelization of dense cost functions on Compute Unified Device Architecture (CUDA) with Graphic Processing Unit (GPU), especially for pervasive environment. The challenges of mapping a sequential stereo matching algorithm to a massively parallel thread environment are considered. Compared to the CPU counterpart, the processing speed of the stereo matching algorithm based on CUDA programming can be improved by about from 107-369 times.
机译:立体化成像是一种强大的技术,用于使用分开的相机对对象确定对象的距离。 立体声视觉限制的极高计算要求应用于高计算能力的非实时应用。 为了克服限制,我们利用了与图形处理单元(GPU)计算统一设备架构(CUDA)的密集成本函数并行化的一般策略,特别是对于普遍环境。 考虑将顺序立体声匹配算法映射到大规模平行线程环境的挑战。 与CPU对应物相比,基于CUDA编程的立体声匹配算法的处理速度可以提高约107-369次。

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