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Psychophysiological stress response of adolescent chess players during problem-solving tasks

机译:解决问题解决方案期间青少年棋牌球员的心理生理应激反应

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摘要

The game of chess has been traditionally used to study basic cognitive processes. However, it has been poorly studied in adolescent chess players. The aim of the present study was to describe the psychophysiological response of adolescence, using electroencephalography (EEG) and heart rate variability (HRV) during problem solving tasks. Thus, participants had to solve four chess problems with different level of difficulty (low and high). A total of 13 adolescent chess players (age: 15.45 [1.64] with a mean ELO score of 1403 [209.16]) participated in the study. EEG and HRV were recorded while participants solved the chess problems. Results indicated that HRV is reduced as well as EEG theta power spectrum increased during the high difficulty level. These results support the idea of HRV and EEG as useful tools to control stress or cognitive load during cognitive tasks even in adolescent. This characterization increases the knowledge about the psychophysiological response of adolescence to a cognitive task under time pressure.
机译:国际象棋游戏传统上用于研究基本的认知过程。然而,它在青少年象棋棋手中却很差。本研究的目的是描述在解决任务时使用脑电图(EEG)和心率变异性(HRV)的青春期的心理生理响应。因此,参与者必须解决具有不同难度水平(低和高)的四个棋子问题。共有13个青少年象棋播放器(年龄:15.45 [1.64],平均Elo得分为1403 [209.16])参与了该研究。在参与者解决国际象棋问题时,记录了EEG和HRV。结果表明,在高难度水平期间,HRV降低以及EEG Theta功率谱。这些结果支持HRV和EEG的想法,作为在青少年期间控制认知任务期间控制压力或认知负荷的有用工具。该表征增加了对时间压力的认知任务的青春期心理生理响应的知识。

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