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How humans use visual optic flow to regulate stepping during walking

机译:人类如何使用视视流程来调节步行过程中的步进

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Humans use visual optic flow to regulate average walking speed. Among many possible strategies available, healthy humans walking on motorized treadmills allow fluctuations in stride length (L-n) and stride time (TT) to persist across multiple consecutive strides, but rapidly correct deviations in stride speed (S-n, = L-n/T-n) at each successive stride, n. Several experiments verified this stepping strategy when participants walked with no optic flow. This study determined how removing or systematically altering optic flow influenced peoples' stride-to stride stepping control strategies. Participants walked on a treadmill with a virtual reality (VR) scene projected onto a 3 m tall, 180 degrees semi-cylindrical screen in front of the treadmill. Five conditions were tested: blank screen ("BLANK"), static scene ("STATIC"), or moving scene with optic flow speed slower than ("SLOW"), matched to ("MATCH"), or faster than ("FAST") walking speed. Participants took shorter and faster strides and demonstrated increased stepping variability during the BLANK condition compared to the other conditions. Thus, when visual information was removed, individuals appeared to walk more cautiously. Optic flow influenced both how quickly humans corrected stride speed deviations and how successful they were at enacting this strategy to try to maintain approximately constant speed at each stride. These results were consistent with Weber's law: healthy adults more-rapidly corrected stride speed deviations in a no optic flow condition (the lower intensity stimuli) compared to contexts with non-zero optic flow. These results demonstrate how the temporal characteristics of optic flow influence ability to correct speed fluctuations during walking.
机译:人类使用视视流程来规范平均步行速度。在许多可能的策略中,在电动跑步机上行走的健康人类允许在步幅长度(LN)和步幅时(TT)的波动持续到跨越多个连续进步,但在每个跨越速度(sn,= ln / tn)迅速纠正偏差连续步幅,n。当参与者没有光流时,有几个实验验证了这一步骤策略。这项研究确定了如何消除或系统地改变视光流影响人们的进步 - 进入步进控制策略。参与者走在跑步机上,虚拟现实(VR)场景投射到跑步机前面的3米高,180度半圆柱形屏幕上。测试了五种条件:空白屏幕(“空白”),静态场景(“静态”),或使用光学流速移动场景比(“慢”),与(“匹配”)相匹配,或者比(“快速” “)步行速度。与其他条件相比,参与者在空白条件下持续较短,越来越快,并在空白条件下表现出了提高的踩踏变化。因此,当移除视觉信息时,个人似乎更加谨慎地走路。光学流动影响了人类纠正了进步速度偏差的速度以及他们在制定这种策略时如何成功地尝试在每个步伐上保持大致恒定的速度。这些结果与韦伯的法律一致:与具有非零视镜流量的上下文相比,健康成年人在没有光学流动条件(较低强度刺激)中的潮流速度偏差更加迅速校正。这些结果表明了光学流量的时间特征如何影响行走期间纠正速度波动的能力。

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