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Evaluation of pseudo-haptic interfaces for perceiving virtual weights

机译:评估伪触觉界面对虚拟重量的伪触觉界面

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摘要

A task of lifting a virtual object is widely executed in Virtual Reality (VR) environments. If users could experience the lifting task with more realistic perception of virtual weight, their senses of presence in a VR environment would greatly improve. 'Force Arrow' is a pseudo-haptic interface for improving the virtual weight perception. It has been proposed and extended. It was proposed to create a cognitive illusion of virtual weights to a user who performed tasks of lifting virtual dumbbells with visual guidance. The user was guided to control velocity and force to perform the lifting tasks while experiencing the virtual weights of the dumbbells. It has been extended with another visual guidance by changing the sizes of the virtual dumbbells when their virtual weights are changed. The extended interface was called as 'Force Arrow 2'. The two pseudo-haptic interfaces were compared in terms of their effects of generating the virtual weights and the usability. The experimental results showed that the Force Arrow 2 interface guided its users during the lifting tasks more effectively than its previous version.
机译:举起虚拟对象的任务广泛地在虚拟现实(VR)环境中执行。如果用户能够以更加逼真的虚拟重量的逼真感知来体验提升任务,他们的VR环境中的存在感会大大改善。 “强制箭头”是一种用于改善虚拟重量感知的伪触觉界面。它已提出和扩展。建议为通过视觉指导执行提升虚拟哑铃任务的用户来创建虚拟权重的认知错觉。被引导的用户控制速度和力,以在体验哑铃的虚拟重量时执行提升任务。通过改变虚拟重量时,通过改变虚拟哑铃的大小来延伸了另一种可视化。扩展接口称为“强制箭头2”。在生成虚拟重量和可用性的影响方面比较了两个伪触觉界面。实验结果表明,力箭头2接口在提升任务期间比以前的版本更有效地引导其用户。

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