首页> 外文期刊>Central European journal of operations research: CEJOR >Computation of equilibria and the price of anarchy in bottleneck congestion games
【24h】

Computation of equilibria and the price of anarchy in bottleneck congestion games

机译:瓶颈拥塞游戏的均衡计算和无政府状态的价格

获取原文
获取原文并翻译 | 示例
获取外文期刊封面目录资料

摘要

We study Nash and strong equilibria in weighted and unweighted bottleneck games. In such a game every (weighted) player chooses a subset of a given set of resources as her strategy. The cost of a resource depends on the total weight of players choosing it and the personal cost every player tries to minimize is the cost of the most expensive resource in her strategy, the bottleneck value. To derive efficient algorithms for finding equilibria in unweighted games, we generalize a transformation of a bottleneck game into a congestion game with exponential cost functions introduced by Caragiannis et al. (2005). For weighted routing games we show that Greedy methods give Nash equilibria in extension-parallel and series-parallel graphs. Furthermore, we show that the strong Price of Anarchy can be arbitrarily high for special cases and give tight bounds depending on the topology of the graph, the number and weights of the users and the degree of the polynomial latency functions. Additionally we investigate the existence of equilibria in generalized bottleneck games, where players aim to minimize not only the bottleneck value, but also the second most expensive resource in their strategy and so on.
机译:我们研究加权和非加权瓶颈游戏中的纳什和强均衡。在这种游戏中,每个(加权)玩家都选择给定资源集的子集作为其策略。资源的成本取决于玩家选择该资源的总重量,而每个玩家试图最小化的个人成本就是其策略中最昂贵的资源的成本,即瓶颈价值。为了推导在不加权博弈中寻找均衡的有效算法,我们将瓶颈博弈转变为具有Caragiannis等人引入的指数成本函数的拥挤博弈。 (2005)。对于加权路由游戏,我们证明了贪婪方法在扩展-并行和系列-并行图中给出了纳什均衡。此外,我们表明,在特殊情况下,强大的无政府状态价格可以任意高,并根据图的拓扑,用户的数量和权重以及多项式等待时间函数的程度给出严格的界限。此外,我们研究了广义瓶颈游戏中均衡性的存在,在这种情况下,玩家的目标不仅是最大程度地降低瓶颈价值,而且还力求最大程度地减少战略中第二昂贵的资源,等等。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号