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Human behaviour and cognition of spatial experience; a model for enhancing the quality of spatial experiences in the built environment

机译:人类的行为和空间体验的认知; 提高建筑环境中空间体验质量的模型

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This paper takes an interdisciplinary approach to find out what makes the experience of spaces different and how can it be enhanced? Based on a literature review this paper draws on cognitive theory to provide a model for enhancing quality of spatial experiences. The model has three stages: encouraging, enabling, and enclosing. The model asserts that in every enhanced spatial experience the audience gets encouraged at the outset by a variety of strategies such as persuasion, designing for meanings, and including concepts in design. The audience must be then enabled by special means, such as immersive and interactive capabilities of the environment along with its security and safety attributes, to get involved with the spatial experience. Consequently, the experience shifts towards a cognitive level at the enclosing stage, focusing on emotion and engagement. To compose this model, at the very beginning, essential components, dimensions, and elements of experience were identified and defined. Seven selected experts were then informed and asked to decide on the priority of the experiences elements. Finally, selected elements were employed to propose the model for enhancing quality of spatial experiences in the built environment. The proposed model is then followed by an example that clarifies how the film industry could apply the model to enhance the quality of spatial experience in the built environment of a movie theatre.
机译:本文采用跨学科方法来找出什么让空间的经验不同以及如何增强?基于文献综述,本文借鉴了认知理论,为提高空间体验质量提供了一种模型。该模型有三个阶段:鼓励,启用和封闭。该模型断言,在每一个增强的空间体验中,观众都鼓励观众的一开始,诸如劝说,设计含义,包括设计概念。然后必须通过特殊手段启用观众,例如环境的沉浸式和交互能力以及其安全性和安全属性,以便参与空间体验。因此,经验朝着封闭阶段的认知水平转变,重点是情感和参与。要撰写此模型,在非常开始,基本组件,尺寸和经验元素中被识别和定义。然后通知七个选定的专家并要求决定经验要素的优先事项。最后,采用选定的要素提出了提高建筑环境中空间体验质量的模型。然后,拟议的模型然后阐明了电影行业如何应用模型的示例,以提高电影院建造环境中的空间体验的质量。

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