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首页> 外文期刊>Applied Soft Computing >Markov network versus recurrent neural network in forming herd behavior based on sight and simple sound communication
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Markov network versus recurrent neural network in forming herd behavior based on sight and simple sound communication

机译:马尔可夫网络与复发性神经网络形成基于视线和简单的声音通信的畜群行为

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摘要

Sound emission based on information received from the environment, including messages made by other individuals, enables communication between organisms of a given type (e.g., victims). Sound is the main form of communication for animals that they can incorporate into the decision-making process. In this paper, we describe conducted experiments to observe the role of sound communication in forming herd behavior. During the simulation, we investigated prey and predator organisms steered by a controller in the virtual world. We consider two types of agent controllers. The first one is developed using a Markov Network, the second one - a Recurrent Neural Network. The controller, based on information received in the form of environmental stimuli or states of own memory, makes decisions to change the position or, optionally, to make a sound that can then be picked up by nearby individuals. To find the parameters of the controllers, they are evolved by a genetic algorithm. In each generation, genotypes are decoded to the recurrent neural network or Markov Network, then some steps of simulations in a unique artificial environment, modeling the real world, are performed. On this basis, the evaluation of individuals is calculated. The main research element in this work was examining the impact of simple sound communication on forming herd behavior under the predator pressure. A comparison of controllers, i.e., Markov Network and Recurrent Neural Network, was the second goal of our research. (C) 2020 Published by Elsevier B.V.
机译:基于从环境中收到的信息的声音,包括其他个人所做的消息,使得给定类型(例如受害者)的生物之间的沟通。声音是他们可以融入决策过程的动物的主要形式。在本文中,我们描述了进行的实验,观察声音通信在形成畜群行为方面的作用。在模拟过程中,我们调查了虚拟世界中的控制器引导的猎物和捕食者生物。我们考虑两种类型的代理控制器。第一个是使用马尔可夫网络,第二个反复性神经网络开发的。基于以环境刺激或自己的内存状态的形式接收的信息,决定改变位置或可选地制作可以由附近的个人拾取的声音。为了找到控制器的参数,它们是通过遗传算法演变的。在每一代中,基因型被解码为经常性神经网络或马尔可夫网络,然后进行了一些在独特的人工环境中模拟的步骤,建模现实世界。在此基础上,计算个体的评估。这项工作中的主要研究要素在捕食者压力下检查了简单的声音通信对形成畜群行为的影响。控制器,即马尔可夫网络和经常性神经网络的比较是我们研究的第二个目标。 (c)2020由elsevier b.v发布。

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