首页> 外文期刊>American Anthropologist >Calibrating Play: Sociotemporality in South Korean Digital Gaming Culture
【24h】

Calibrating Play: Sociotemporality in South Korean Digital Gaming Culture

机译:校准戏剧:韩国数字游戏文化中的益流岩

获取原文
获取原文并翻译 | 示例
           

摘要

ABSTRACT > This article examines the significance of digital gaming culture amidst broader institutional transformations in South Korea over the past several decades. Digital gaming is contextualized by a popular narrative about Korean society “speeding up” and complementary sociotemporal expectations for being and acting that stress qualities of both quickness and endurance. Approaching digital gaming's virtual‐ and actual‐world sites as nested “taskscapes,” I contend that calibration— processes that bring phenomena across different taskscapes into correspondence with one another—best describes how Korean digital gamers align their individual, embodied play with sociotemporal expectations. Specifically, I analyze two digital gaming practices in their ethnographic contexts—an e‐sports performance metric called “actions per minute” (APM) and an online gaming activity known as nogada —as modes for calibrating play with dominant sociotemporalities. The contrast between quick and slow sociotemporalities and the necessity of continual recalibration across taskscapes is a source of unending stress and frustration for many Koreans. Thinking with play as a disposition for calibration helps to make sense of everyday strategies for making do in precarious circumstances. [ digital games, temporality, play, South Korea ] </abstract> </span> <span class="z_kbtn z_kbtnclass hoverxs" style="display: none;">展开▼</span> </div> <div class="translation abstracttxt"> <span class="zhankaihshouqi fivelineshidden" id="abstract"> <span>机译:</span><abstract xmlns =“http://www.wiley.com/namespaces/wiley”type =“main”xml:lang =“en”> <title type =“main”>抽象</ title> >本文在过去的几十年里,审查了数字游戏文化在韩国更广泛的制度转型中的意义。数字游戏是由一个关于韩国社会“加速”和互补的循环期望的流行叙事的情调,对速度和耐力的压力质量进行互补。将数字游戏的虚拟和实际世界站点接近嵌套“拨号”,我争辩说,校准 - </ i>将不同的任务划分的流程与另一个最能描述韩国数字游戏玩家如何对齐他们的个人,体现了与社会期望的游戏。具体而言,我分析了他们的民族音译中的两个数字游戏实践 - 一种名为“每分钟动作”(APM)的电子运动性能指标,以及称为 Nogada </ i> -AS模式的在线游戏活动,用于校准游戏模式占主导地位的社会杂志。快速和缓慢的社会业主之间的对比以及跨追溯持续重新校准的必要性是许多韩国人的无休止压力和挫折的源泉。随着校准的思考,校准有助于了解岌岌可危的情况下的日常生活。 [数字游戏,暂时性,播放,韩国</ i>] </ p> </ abstract> </span> <span class="z_kbtn z_kbtnclass hoverxs" style="display: none;">展开▼</span> </div> </div> <div class="record"> <h2 class="all_title" id="enpatent33" >著录项</h2> <ul> <li> <span class="lefttit">来源</span> <div style="width: 86%;vertical-align: text-top;display: inline-block;"> <a href='/journal-foreign-18822/'>《American Anthropologist》</a> <b style="margin: 0 2px;">|</b><span>2018年第3期</span><b style="margin: 0 2px;">|</b><span>共12页</span> </div> </li> <li> <div class="author"> <span class="lefttit">作者</span> <p id="fAuthorthree" class="threelineshidden zhankaihshouqi"> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Rea Stephen C.&option=202" target="_blank" rel="nofollow">Rea Stephen C.;</a> </p> <span class="z_kbtnclass z_kbtnclassall hoverxs" id="zkzz" style="display: none;">展开▼</span> </div> </li> <li> <div style="display: flex;"> <span class="lefttit">作者单位</span> <div style="position: relative;margin-left: 3px;max-width: 639px;"> <div class="threelineshidden zhankaihshouqi" id="fOrgthree"> <p>Institute for Money Technology and Financial InclusionUniversity of CaliforniaIrvine Irvine CA 92697 USA;</p> </div> <span class="z_kbtnclass z_kbtnclassall hoverxs" id="zhdw" style="display: none;">展开▼</span> </div> </div> </li> <li > <span class="lefttit">收录信息</span> <span style="width: 86%;vertical-align: text-top;display: inline-block;"></span> </li> <li> <span class="lefttit">原文格式</span> <span>PDF</span> </li> <li> <span class="lefttit">正文语种</span> <span>eng</span> </li> <li> <span class="lefttit">中图分类</span> <span><a href="https://www.zhangqiaokeyan.com/clc/187.html" title="人类学">人类学;</a></span> </li> <li class="antistop"> <span class="lefttit">关键词</span> <p style="width: 86%;vertical-align: text-top;"> </p> </li> </ul> </div> </div> <div class="literature cardcommon"> <div class="similarity "> <h3 class="all_title" id="enpatent66">相似文献</h3> <div class="similaritytab clearfix"> <ul> <li class="active" >外文文献</li> <li >中文文献</li> <li >专利</li> </ul> </div> <div class="similarity_details"> <ul > <li> <div> <b>1. </b><a class="enjiyixqcontent" href="/journal-foreign-detail/0704022561481.html">Calibrating Play: Sociotemporality in South Korean Digital Gaming Culture</a> <b>[J]</b> . <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Rea Stephen C.&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Rea Stephen C. </a> <a href="/journal-foreign-18822/" target="_blank" rel="nofollow" class="tuijian_authcolor">American Anthropologist .</a> <span>2018</span><span>,第3期</span> </span> </div> <p class="zwjiyix translation" style="max-width: initial;height: auto;word-break: break-all;white-space: initial;text-overflow: initial;overflow: initial;"> <span>机译:校准戏剧:韩国数字游戏文化中的益流岩</span> </p> </li> <li> <div> <b>2. </b><a class="enjiyixqcontent" href="/academic-journal-foreign_detail_thesis/0204114948963.html">A Stage Theory Model of Professional Video Game Players in South Korea: The Socio-Cultural Dimensions of the Development of Expertise</a> <b>[J]</b> . <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Sahoon H. Kim&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Sahoon H. Kim,</a> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Michael K. Thomas&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Michael K. Thomas </a> <a href="/journal-foreign-19734/" target="_blank" rel="nofollow" class="tuijian_authcolor">Asian Journal of Information Technology .</a> <span>2015</span><span>,第5期</span> </span> </div> <p class="zwjiyix translation" style="max-width: initial;height: auto;word-break: break-all;white-space: initial;text-overflow: initial;overflow: initial;"> <span>机译:韩国专业视频游戏玩家的阶段理论模型:专业技能发展的社会文化维度</span> </p> </li> <li> <div> <b>3. </b><a class="enjiyixqcontent" href="/academic-journal-foreign_computers-human-behavior_thesis/0204110359047.html">The world's most intense online gaming culture: Addiction and high-engagement prevalence rates among South Korean adolescents and young adults</a> <b>[J]</b> . <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Soonhwa Seok&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Soonhwa Seok,</a> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Boaventura DaCosta&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Boaventura DaCosta </a> <a href="/journal-foreign-1589/" target="_blank" rel="nofollow" class="tuijian_authcolor">Computers in Human Behavior .</a> <span>2012</span><span>,第6期</span> </span> </div> <p class="zwjiyix translation" style="max-width: initial;height: auto;word-break: break-all;white-space: initial;text-overflow: initial;overflow: initial;"> <span>机译:世界上最强烈的在线游戏文化:韩国青少年和年轻人的成瘾率和高参与度</span> </p> </li> <li> <div> <b>4. </b><a class="enjiyixqcontent" href="/academic-conference-foreign_fun-games_thesis/02051943091.html">Alone or Together: Exploring the Effect of Physical Co-presence on the Emotional Expressions of Game Playing Children Across Cultures</a> <b>[C]</b> . <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Suleman Shahid&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Suleman Shahid,</a> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Emiel Krahmer&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Emiel Krahmer,</a> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Marc Swerts&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Marc Swerts </a> <a href="/conference-foreign-13245/" target="_blank" rel="nofollow" class="tuijian_authcolor">Fun and Games .</a> <span>2008</span> </span> </div> <p class="zwjiyix translation" style="max-width: initial;height: auto;word-break: break-all;white-space: initial;text-overflow: initial;overflow: initial;"> <span>机译:单独或一起:探讨身体共处对跨文化游戏儿童情感表达的影响</span> </p> </li> <li> <div> <b>5. </b><a class="enjiyixqcontent" href="/academic-degree-foreign_mphd_thesis/02061882580.html">Now You're Playing With Pedagogy: Video Games, Digital Literacies, and Trans-Media Participatory Cultures</a> <b>[D] </b> . <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Kelly, Matthew.&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Kelly, Matthew. </a> <span>2017</span> </span> </div> <p class="zwjiyix translation" style="max-width: initial;height: auto;word-break: break-all;white-space: initial;text-overflow: initial;overflow: initial;"> <span>机译:现在你正在玩教学游戏:视频游戏,数字文学和跨媒体参与文化</span> </p> </li> <li> <div> <b>6. </b><a class="enjiyixqcontent" href="/academic-journal-foreign-pmc_detail_thesis/04000487141.html">A Comparison of Risk and Protective Factors for Excessive Internet Game Play between Koreans in Korea and Immigrant Koreans in the United States</a> <b>[O] </b> . <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Ji Sun Hong&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Ji Sun Hong,</a> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Sun Mi Kim&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Sun Mi Kim,</a> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Jae-Woo Jung&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Jae-Woo Jung,</a> <span>2019</span> </span> </div> <p class="zwjiyix translation" style="max-width: initial;height: auto;word-break: break-all;white-space: initial;text-overflow: initial;overflow: initial;"> <span>机译:韩国韩国人和美国移民韩国人过度玩网络游戏的风险和保护因素的比较</span> </p> </li> <li> <div> <b>7. </b><a class="enjiyixqcontent" href="/open-access_resources_thesis/0100033422596.html">Now You’re Playing With Pedagogy: Video Games, Digital Literacies, and Trans-Media Participatory Cultures</a> <b>[O] </b> . <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Kelly Matthew&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">Kelly Matthew </a> <span>2017</span> </span> </div> <p class="zwjiyix translation" style="max-width: initial;height: auto;word-break: break-all;white-space: initial;text-overflow: initial;overflow: initial;"> <span>机译:现在您在玩教学法:视频游戏,数字文学和跨媒体参与性文化</span> </p> </li> </ul> <ul style="display: none;"> <li> <div> <b>1. </b><a class="enjiyixqcontent" href="/academic-journal-cn_shanghai-theatre_thesis/0201246225263.html">抵抗孤独的跨文化戏剧实验中国、日本、韩国·三国合演戏剧《祝/言》</a> <b>[J]</b> <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=包含&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor"> . 包含</a> <span> <a href="/journal-cn-4417/" target="_blank" rel="nofollow" class="tuijian_authcolor"> . 上海戏剧 </a> </span> <span> . 2014</span><span>,第001期</span> </span> </div> </li> <li> <div> <b>2. </b><a class="enjiyixqcontent" href="/academic-journal-cn_business_thesis/0201232536645.html">对韩国戏剧文化的浅析</a> <b>[J]</b> <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=王曼&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor"> . 王曼</a> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=韩玉琴&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">,韩玉琴</a> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=田园&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">,田园</a> <span> <a href="/journal-cn-1641/" target="_blank" rel="nofollow" class="tuijian_authcolor"> . 商情 </a> </span> <span> . 2011</span><span>,第046期</span> </span> </div> </li> <li> <div> <b>3. </b><a class="enjiyixqcontent" href="/academic-journal-cn_drama-film-journal_thesis/0201265313275.html">南通戏剧文化代表团访问韩国</a> <b>[J]</b> <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=潮流&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor"> . 潮流</a> <span> <a href="/journal-cn-38993/" target="_blank" rel="nofollow" class="tuijian_authcolor"> . 剧影月报 </a> </span> <span> . 2002</span><span>,第001期</span> </span> </div> </li> <li> <div> <b>4. </b><a class="enjiyixqcontent" href="/academic-journal-cn_detail_thesis/0201298547822.html">文化热点问题在戏剧影视中的价值体现--评《戏剧影视文学与文化产业管理》</a> <b>[J]</b> <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=胡静&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor"> . 胡静</a> <span> <a href="/journal-cn-56706/" target="_blank" rel="nofollow" class="tuijian_authcolor"> . 领导科学 </a> </span> <span> . 2021</span><span>,第24期</span> </span> </div> </li> <li> <div> <b>5. </b><a class="enjiyixqcontent" href="/academic-journal-cn_data-cultur-education_thesis/020125847052.html">桂林抗战戏剧文化运动中的群众戏剧文化团体</a> <b>[J]</b> <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=冯卫博&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor"> . 冯卫博</a> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=周振宇&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">,周振宇</a> <span> <a href="/journal-cn-2737/" target="_blank" rel="nofollow" class="tuijian_authcolor"> . 文教资料 </a> </span> <span> . 2009</span><span>,第007期</span> </span> </div> </li> <li> <div> <b>6. </b><a class="enjiyixqcontent" href="/academic-conference-cn_meeting-61757_thesis/020222741003.html">传统韩国文化影响下的戏剧作品表达——以音乐剧《逝去的面庞1895》为例</a> <b>[C]</b> <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=Lee Gi Na&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor"> . Lee Gi Na</a> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=李季娜&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor">,李季娜</a> <span> <a href="/conference-cn-61757/" target="_blank" rel="nofollow" class="tuijian_authcolor"> . 第十届亚洲戏剧教育研究国际论坛 </a> <span> <span> . 2017</span> </span> </div> </li> <li> <div> <b>7. </b><a class="enjiyixqcontent" href="/academic-degree-domestic_mphd_thesis/020312211962.html">韩国真人秀节目的戏剧性研究--以韩国MBC《无限挑战》为例</a> <b>[A] </b> <span> <a href="/search.html?doctypes=4_5_6_1-0_4-0_1_2_3_7_9&sertext=吴悠&option=202" target="_blank" rel="nofollow" class="tuijian_auth tuijian_authcolor"> . 吴悠</a> <span> . 2018</span> </span> </div> </li> </ul> <ul style="display: none;"> <li> <div> <b>1. </b><a class="enjiyixqcontent" href="/patent-detail/06120213036277.html">一种戏剧影视文化宣传墙</a> <b>[P]</b> . <span> 中国专利: CN213092764U </span> <span> . 2021-04-30</span> </div> </li> <li> <div> <b>2. </b><a class="enjiyixqcontent" href="/patent-detail/06120211130101.html">一种戏剧影视文化宣传墙</a> <b>[P]</b> . <span> 中国专利: CN211130512U </span> <span> . 2020.07.31</span> </div> </li> <li> <div> <b>3. </b><a class="enjiyixqcontent" href="/patent-detail/06130441622224.html">SYSTEM AND METHOD FOR OFFERING WIRE/WIRELESS INTERNET FORTUNE GAME AND KOREAN PLAYING CARD FORTUNETELLER SERVICE USING KOREAN PLAYING CARD CHARACTER</a> <b>[P]</b> . <span> 外国专利: <!-- 韩国专利: --> KR20040063525A </span> <span> . 2004-07-14</span> </div> <p class="zwjiyix translation" style="max-width: initial;height: auto;word-break: break-all;white-space: initial;text-overflow: initial;overflow: initial;"> <span>机译:利用韩国扑克牌特征提供电线/无线互联网财富游戏和韩国扑克牌替身服务的系统和方法 </span> </p> </li> <li> <div> <b>4. </b><a class="enjiyixqcontent" href="/patent-detail/06130432838935.html">Method for calibrating the color of a camera and / or a display device to correct defects and defects of color digital images and a device for calibrating the color of a video camera and / or a display and device for correcting defects of color digital images</a> <b>[P]</b> . <span> 外国专利: <!-- --> BRPI0511401A </span> <span> . 2007-12-04</span> </div> <p class="zwjiyix translation" style="max-width: initial;height: auto;word-break: break-all;white-space: initial;text-overflow: initial;overflow: initial;"> <span>机译:校正照相机和/或显示设备的颜色以校正彩色数字图像的缺陷和缺陷的方法以及校正照相机和/或显示设备的颜色的装置和用于校正彩色数字图像的缺陷的设备 </span> </p> </li> <li> <div> <b>5. </b><a class="enjiyixqcontent" href="/patent-detail/06130434087009.html">Sudoku game with magnets comprises a north pole/south pole combination for each section of playing surface and each playing piece consisting of two axially magnetized magnets with identical dimensions and energy density per volume unit</a> <b>[P]</b> . <span> 外国专利: <!-- 德国专利: --> DE202007003486U1 </span> <span> . 2007-06-14</span> </div> <p class="zwjiyix translation" style="max-width: initial;height: auto;word-break: break-all;white-space: initial;text-overflow: initial;overflow: initial;"> <span>机译:带有磁铁的数独游戏,在游戏面的每个部分都包含一个北极/南极组合,每个游戏件都由两个轴向磁化的磁体组成,每个体积单位的尺寸和能量密度相同 </span> </p> </li> </ul> </div> </div> </div> <div class="theme cardcommon" style="overflow: auto;display:none"> <h3 class="all_title" id="enpatent55">相关主题</h3> <ul id="subject"> </ul> </div> </div> </div> </div> <div class="right rightcon"> <div class="details_img cardcommon clearfix" style="margin-bottom: 10px;display:none;" > </div> </div> </div> <div id="thesis_get_original1" class="downloadBth" style="bottom: 19px;z-index: 999;" onclick="ywcd('0704022561481','4',7,2,1,'',this,24)" class="delivery" prompt="010401" title="通过人工服务将文献原文发送至邮箱" >获取原文</div> <div class="journalsub-pop-up" style="display: none"> <div class="journal-sub"> <h2>期刊订阅</h2> <img src="https://cdn.zhangqiaokeyan.com/img/loginclose.png" alt="" onclick="$('.journalsub-pop-up').hide()"> <p class="pardon">抱歉,该期刊暂不可订阅,敬请期待!</p> <p class="current">目前支持订阅全部北京大学中文核心(2020)期刊目录。</p> <div style="display: flex;margin-top: 69px;justify-content: space-between;"> <div class="no-sub" onclick="$('.journalsub-pop-up').hide()">暂不订阅</div> <div class="other-sub" onclick="continueSub('from=pc-detail')">继续订阅其他期刊</div> </div> </div> </div> <div class="right_btn"> <ul> <li class="gouwuche"> <!-- <a href="javascript:void(0);" onclick="link_analysis('/shoppingcart/auth/list.html',this)">购物车</a>--> </li> <li class="yijian"> <a href="javascript:void(0);" onclick="link_analysis('/mycenter/auth/complaint.html',this)">意见反馈</a> </li> <li class="top"> <a href="javascript:scrollTo(0,0);">回到顶部</a> </li> <li class="shouye"> <a href="/">回到首页</a> </li> </ul> </div> <div class="xllindexfooter"> <div class="xllindexfootercenter"> <div class="xllindexfooterleft left" > <div class="xllindexfooterleftli"> <ul> <li><a href="/about.html">关于掌桥</a></li> <li><a href="/help/helpmap.html">资源导航</a></li> <li><a href="/help/helpguide.html">新手指南</a></li> <li><a href="/help/helpcenter.html">常见问题</a></li> <li><a href="/sitemap.html">网站地图</a></li> <li><a href="/help/helpcenter.html?type=9">版权声明</a></li> </ul> </div> <div class="xllindexfooterleft"> <p class="xllindexfooterlefteamil">客服邮箱:kefu@zhangqiaokeyan.com</p> <div class="xllindexfooterlefttcp"> <div class="xllindexfooterpoliceiimg"></div> <div class="xllindexfooterpoliceispan"> <span>京公网安备:11010802029741号 </span> <span>ICP备案号:<a href="https://beian.miit.gov.cn" rel="nofollow" target="_blank">京ICP备15016152号-6</a></span> <span>六维联合信息科技 (北京) 有限公司©版权所有</span> </div> </div> </div> </div> <div class="xllindexfooterright left"> <ul> <li> <p style="font-weight: bold;">客服微信</p> <div></div> </li> <li> <p style="font-weight: bold;">服务号</p> <div></div> </li> </ul> </div> </div> </div> <span id="0704022561481down" data-source="7," data-out-id="JKalLtoHSxbVSnr2vbALnMHrDrbtpxNGUmdVja+l/j7NLfrN9pJjYUJEQIKU9Cqn," data-f-source-id="7" data-title="Calibrating Play: Sociotemporality in South Korean Digital Gaming Culture" data-price="20" data-site-name="" data-transnum="24" style="display:none;"></span> <input type="hidden" value="4" id="sourcetype"> <input type="hidden" value="18822" id="journalid"> <input type="hidden" value="1" id="inyn_provide_service_level"> <input type="hidden" value="https://cdn.zhangqiaokeyan.com" id="imgcdn"> <input type="hidden" value="1" id="isdeatail"> <input type="hidden" value="" id="syyn_indexed_database"> <input type="hidden" value="" id="servicetype"> <input type="hidden" id="pagename" value="Calibrating Play: Sociotemporality in South Korean Digital Gaming Culture"/> <input type="hidden" value="thesis_get_original" id="pageIdentification"> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/jquery-1.12.4.js"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/common/lwlh_ajax.js"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/zq.js?v=5.7.7"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/common/common.js?v=5.7.7"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/jquery.cookie.js"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/top.js?v=5.7.7"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/common/tip.js?v=5.7.7"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/common/login.js?v=5.7.7"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/common/down.js?v=5.7.7"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/common/search.js?v=5.7.7"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/searchtype.js?v=5.7.7"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/user/regist.js?v=5.7.7"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/zxs_solor/detail.js?v=5.7.7"></script> <script type="text/javascript" src="https://www.zhangqiaokeyan.com/statistics/static/pagecollection.js"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/tj.js"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/pushbaidu.js"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/common/history.js"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/util/cookie.js?v=5.7.7"></script> <script type="text/javascript" src="https://cdn.zhangqiaokeyan.com/js/weipu/weipu.js?v=5.7.7"></script> </body> <script> $(function(){ var weiPuStatus = getCookie('WeiPuStatus'); if(weiPuStatus){ tipWeiPuStatus(weiPuStatus); delCookie('WeiPuStatus'); } getFacetKeywordVoInId(); var sourcetype = $("#sourcetype").val(); var inyn_provide_service_level = $("#inyn_provide_service_level").val(); if((sourcetype ==1||sourcetype==4)&&inyn_provide_service_level!=4){ getJournal(); } }) </script> </html>