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On the development of an efficient numerical ice tank for the simulation of fluid-ship-rigid-ice interactions on graphics processing units

机译:关于高效数值冰箱的开发,用于模拟图形处理单元上的流体船刚性冰相互作用

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This paper reports on the adaptation of a Lattice Boltzmann based free surface flow solver to the simulation of complex fluid-ship-ice interactions in marine engineering. The analysis is restricted to the interaction of already broken ice floes and the ship hull, aiming at the optimization of a ship hull's capability to clear the ice and keep it away from the propulsion device. The ice floes and the ship hull are treated as rigid bodies. In order to model the dynamics of the colliding rigid multi-body systems, a coupling of the flow solver to the Open Dynamics Engine (ODE) is established. The basic methodology and initial validation of the fluid-structure coupling is presented. Then, basic validations of the employed collision and friction models are given, particularly focusing on interacting surface triangle meshes that later serve to describe the ice floes. Finally, a three-dimensional validation case shows that the ship-fluid rigid-ice interaction forces agree well with available reference data. Apart from the numerical coupling, performance has to be addressed. The employed flow solver ELBE uses graphics processing units (GPUs) to accelerate the numerical calculations. In order to make the GPU performance accessible to colliding multi-body systems, a careful and tailor-made implementation is presented in the paper. The resulting optimized ELBE-ODE solver allows for the investigation of three-dimensional fluid-ship-ice interactions in a very competitive computational time, on off-the-shelf desktop hardware. (C) 2017 Elsevier Ltd. All rights reserved.
机译:本文报道了晶格Boltzmann基础的自由表面流动求解器对海洋工程中复杂流体船舶冰相互作用的模拟。分析仅限于已经破碎的冰浮翅絮凝和船体的相互作用,旨在优化船体的能力,以清除冰并将其远离推进装置。冰川和船船体被视为刚体。为了模拟碰撞刚性多体系统的动态,建立了流动求解器与打开动力学发动机(ODE)的耦合。提出了流体结构耦合的基本方法和初始验证。然后,给出了所采用的碰撞和摩擦模型的基本验证,特别是聚焦在后面用于描述冰浮葡萄的相互作用三角形网格。最后,三维验证情况表明,船流刚性冰相互作用力与可用的参考数据相加。除了数值耦合外,必须解决性能。采用的流动求解器Elbe使用图形处理单元(GPU)来加速数值计算。为了使碰撞多体系统可访问GPU性能,纸张中提出了谨慎和量身定制的实现。由此产生的优化的ELBE-ode求解器允许在搁置的桌面硬件上进行非常有竞争力的计算时间内的三维流体 - 舰载冰相互作用。 (c)2017 Elsevier Ltd.保留所有权利。

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