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Development of a method for an automated generation of anatomy-based, kinematic human models as a tool for virtual clothing construction

机译:开发一种用于自动生成解剖学,运动学人类模型的方法,作为虚拟服装建设的工具

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摘要

Product development in the garment industry is an iterative, empirical process, since no kinematic human models are available for the design/construction of functional and/or fashionable products. The required body measurements result from serial measurements with body scanners, in which the persons' data are recorded in upright standing posture. Particularly the product development for medical/orthopedic applications, sports or protection clothing require a high functionality and consideration of the characteristic posture of utilization. To achieve different body postures, a highly automated method was developed to transfer kinematic information on the scanned 3d surface data of individuals or size-specific standard figures. These surface data are extended not only by a skeleton but as well by muscle groups with constraints and rules for the motion to create a kinematic template, which can adapt automatically to different body postures. (C) 2018 Elsevier B.V. All rights reserved.
机译:服装行业的产品开发是一个迭代,实证过程,因为没有运动人类模型可用于设计/施工功能和/或时尚产品。 所需的身体测量结果由串行测量与身体扫描仪,其中人的数据以正直的姿势记录。 特别是医疗/骨科应用的产品开发,运动或保护服装需要高功能和考虑利用的特征态度。 为了实现不同的身体姿势,开发了一种高度自动化的方法,以转移有关个人或尺寸特定标准数字的扫描3D表面数据的运动信息。 这些表面数据不仅由骨架延伸,而且延长肌肉群,具有带有运动的限制和规则,可以创建运动模板,这可以自动适应不同的身体姿势。 (c)2018 Elsevier B.v.保留所有权利。

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