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首页> 外文期刊>The Journal of Neuroscience: The Official Journal of the Society for Neuroscience >Saccades exert spatial control of motion processing for smooth pursuit eye movements.
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Saccades exert spatial control of motion processing for smooth pursuit eye movements.

机译:扫视施加运动处理的空间控制,以平稳追踪眼睛运动。

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摘要

Saccades modulate the relationship between visual motion and smooth eye movement. Before a saccade, pursuit eye movements reflect a vector average of motion across the visual field. After a saccade, pursuit primarily reflects the motion of the target closest to the endpoint of the saccade. We tested the hypothesis that the saccade produces a spatial weighting of motion around the endpoint of the saccade. Using a moving pursuit stimulus that stepped to a new spatial location just before a targeting saccade, we controlled the distance between the endpoint of the saccade and the position of the moving target. We demonstrate that the smooth eye velocity following the targeting saccade weights the presaccadic visual motion inputs by the distance from their location in space to the endpoint of the saccade, defining the extent of a spatiotemporal filter for driving the eyes. The center of the filter is located at the endpoint of the saccade in space, not at the position of the fovea. The filter is stable in the face of a distracter target, is present for saccades to stationary and moving targets, and affects both the speed and direction of the postsaccadic eye movement. The spatial filter can explain the target-selecting gain change in postsaccadic pursuit, and has intriguing parallels to the process by which perceptual decisions about a restricted region of space are enhanced by attention. The effect of the spatial saccade plan on the pursuit response to a given retinal motion describes the dynamics of a coordinate transformation.
机译:扫视调制视觉运动和光滑眼球运动之间的关系。在扫视之前,追求眼睛运动反映了视野中的矢量平均运动。在扫视之后,追求主要反映了最接近扫视终点的目标的运动。我们测试了扫视围绕扫视终点产生运动的空间加权的假设。使用移动的追踪刺激措施,即在瞄准扫视之前逐步到新的空间位置,我们控制了扫视终点与移动目标的位置之间的距离。我们证明了瞄准扫视之后的光滑眼速将PRESAccatic视觉运动输入的距离与扫视的终点的距离距离,定义用于驱动眼睛的时空滤波器的程度。过滤器的中心位于太空中扫视的终点,而不是在FOVEA的位置。在干扰靶的面部,过滤器稳定,存在用于静止和移动目标的扫视,并影响后粘膜运动的速度和方向。空间滤波器可以解释PostsAccadic追求中的目标选择的增益变化,并且通过注意提高了对限制空间区域的感知决策的过程中的迷人方差。空间扫视计划对对给定视网膜运动的追求响应的影响描述了坐标变换的动态。

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