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Computing collision stress in assemblies of active spherocylinders: Applications of a fast and generic geometric method

机译:有效球形曲线组件计算碰撞应力:快速通用几何方法的应用

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In this work, we provide a solution to the problem of computing collision stress in particle-tracking simulations. First, a formulation for the collision stress between particles is derived as an extension of the virial stress formula to general-shaped particles with uniform or non-uniform mass density. Second, we describe a collision-resolution algorithm based on geometric constraint minimization which eliminates the stiff pairwise potentials in traditional methods. The method is validated with a comparison to the equation of state of Brownian spherocylinders. Then we demonstrate the application of this method in several emerging problems of soft active matter.
机译:在这项工作中,我们提供了解决粒子跟踪模拟中计算碰撞应力问题的解决方案。 首先,衍生颗粒之间的碰撞应力的制剂作为具有均匀或非均匀质量密度的普通形颗粒的病毒应激配方的延伸。 其次,我们描述了一种基于几何约束最小化的碰撞分辨率算法,其消除了传统方法中的刚性对电位。 验证该方法与布朗半胶质叶蛋白的状态等式进行了验证。 然后我们证明了这种方法在柔软主动物质的几个新出现问题中的应用。

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