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Particle approximations of the score and observed information matrix in state space models with application to parameter estimation

机译:状态空间模型中分数和观测信息矩阵的粒子近似及其在参数估计中的应用

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摘要

Particle methods are popular computational tools for Bayesian inference in nonlinear non-Gaussian state space models. For this class of models, we present two particle algorithms to compute the score vector and observed information matrix recursively. The first algorithm is implemented with computational complexity O(N) and the second with complexity O(N~2), where N is the number of particles. Although cheaper, the performance of the method O(N) degrades quickly, as it relies on the approximation of a sequence of probability distributions whose dimension increases linearly with time. In particular, even under strong mixing assumptions, the variance of the estimates computed with the O(N) method increases at least quadratically in time. The more expensive O(N~2) method relies on a nonstandard particle implementation and does not suffer from this rapid degradation. It is shown how both methods can be used to perform batch and recursive parameter estimation.
机译:粒子方法是非线性非高斯状态空间模型中用于贝叶斯推断的流行计算工具。对于此类模型,我们提出了两种粒子算法来递归计算得分向量和观察到的信息矩阵。第一种算法的计算复杂度为O(N),第二种算法的复杂度为O(N〜2),其中N为粒子数。尽管价格便宜,但是方法O(N)的性能迅速下降,因为它依赖于其概率随时间线性增长的概率分布序列的近似值。特别是,即使在强混合假设下,使用O(N)方法计算的估计值的方差在时间上至少也要平方倍地增加。更昂贵的O(N〜2)方法依赖于非标准的粒子实现方法,并且不会遭受这种快速降解的困扰。它显示了两种方法如何可用于执行批处理和递归参数估计。

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