首页> 外文期刊>Applied optics >Rendering of specular surfaces in polygon-based computer-generated holograms
【24h】

Rendering of specular surfaces in polygon-based computer-generated holograms

机译:基于多边形的计算机生成全息图中的镜面曲面渲染

获取原文
获取原文并翻译 | 示例
           

摘要

A technique is presented for realistic rendering in polygon-based computer-generated holograms (CGHs). In this technique, the spatial spectrum of the reflected light is modified to imitate specular reflection. The spectral envelopes of the reflected light are fitted to a spectral shape based on the Phong reflection model used in computer graphics. The technique features fast computation of the field of objects, composed of many specular polygons, and is applicable to creating high-definition CGHs with several billions of pixels. An actual high-definition CGH is created using the proposed technique and is demonstrated for verification of the optical reconstruction of specular surfaces.
机译:提出了一种用于在基于多边形的计算机生成的全息图(CGH)中进行逼真的渲染的技术。在该技术中,修改了反射光的空间光谱以模仿镜面反射。反射光的光谱包络基于计算机图形学中使用的Phong反射模型拟合为光谱形状。该技术具有快速计算对象场的能力,该对象场由许多镜面多边形组成,可用于创建具有数十亿像素的高清CGH。使用提出的技术创建了实际的高清CGH,并进行了演示,以验证镜面的光学重建。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号