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Two-dimensional simulation of shallow-water waves by Lagrangian block advection

机译:拉格朗日块对流对浅水波的二维模拟

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Waves in shallow water are computed by moving blocks of water in the direction of the flow using a Lagrangian method. The mass and momentum in the displaced-and-deformed blocks after the Lagrangian advection are re-distributed back on to the Eulerian mesh to form new blocks at every increment of time. This Lagrangian block advection guarantees for positive water depth. It also prevents the occurrence of unphysical numerical oscillations. Several numerically challenging problems are considered in a series of simulations using the method. The first problem is the tracking of wetting-and-drying interface in a parabolic bowl. The second problem is the capture of depth and velocity discontinuities across the shock waves. Finally, the block advection method is applied to calculate the flood waves overtopping a meandering river. The results of the simulations are compared with the exact solutions. The convergence of Lagrangian block advection towards the exact solutions is first-order accurate in the simulations of the depth-and-velocity discontinuities.
机译:通过使用拉格朗日方法在水流方向上移动水块来计算浅水中的波浪。拉格朗日对流后的位移和变形块中的质量和动量会重新分配回欧拉网格,从而在每个时间增量处形成新的块。拉格朗日平流平流保证水深为正。它还可以防止出现非物理的数值振荡。使用该方法的一系列模拟中考虑了一些数值上具有挑战性的问题。第一个问题是跟踪抛物线形碗中的干湿界面。第二个问题是捕获整个冲击波的深度和速度不连续性。最后,采用块对流法计算了蜿蜒河道上方的洪水波。仿真结果与精确解进行了比较。拉格朗日平流对流向精确解的收敛在深度和速度不连续性的模拟中是一阶精确的。

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