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Web 2D Graphics File Formats

机译:Web 2D图形文件格式

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摘要

The earliest Web browsers focussed on the display of textual information. When graphics were added, essentially only image graphics and image file formats were supported. For a significant range of applications, image graphics has severe limitations, for example in terms of file size, download time and inability to interact with and modify the graphics client-side. Vector graphics may be more appropriate in these cases, and this has become possible through the introduction of the WebCGM and Scalable Vector Graphics (SVG) formats, both of which are open standards, the former from ISO/IEC and W3C and the latter from W3C. This paper reviews the background to Web graphics, presents the WebCGM file format, and gives a more detailed exposition of the most recent format, SVG. The paper concludes with reflections on the current state of this area and future prospects.
机译:最早的Web浏览器专注于文本信息的显示。添加图形时,基本上仅支持图像图形和图像文件格式。对于广泛的应用程序,图像图形具有严格的限制,例如在文件大小,下载时间以及无法与客户端交互和修改图形方面。在这些情况下,矢量图形可能更合适,并且通过引入WebCGM和可伸缩矢量图形(SVG)格式已成为可能,这两种格式都是开放标准,前者来自ISO / IEC和W3C,后者来自W3C 。本文回顾了Web图形的背景,介绍了WebCGM文件格式,并给出了最新格式SVG的更详细说明。本文最后总结了该地区的现状和未来前景。

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