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Perception and Grasping of Object Parts from Active Robot Exploration

机译:主动机器人探索中对物体零件的感知和把握

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摘要

Like humans, robots that need semantic perception and accurate estimation of the environment can increase their knowledge through active interaction with objects. This paper proposes a novel method for 3D object modeling for a robot manipulator with an eye-in-hand laser range sensor. Since the robot can only perceive the environment from a limited viewpoint, it actively manipulates a target object and generates a complete model by accumulation and registration of partial views. Three registration algorithms are investigated and compared in experiments performed in cluttered environments with complex rigid objects made of multiple parts. A data structure based on proximity graph, that encodes neighborhood relations in range scans, is also introduced to perform efficient range queries. The proposed method for 3D object modeling is applied to perform task-level manipulation. Indeed, once a complete model is available the object is segmented into its constituent parts and categorized. Object sub-parts that are relevant for the task and that afford a grasping action are identified and selected as candidate regions for grasp planning.
机译:像人类一样,需要语义感知和准确估计环境的机器人可以通过与对象的主动交互来增加其知识。本文提出了一种具有手眼激光测距传感器的机器人操纵器3D对象建模的新方法。由于机器人只能从有限的角度感知环境,因此它会主动操纵目标对象并通过累积和注册局部视图生成完整的模型。在杂乱的环境中执行的实验中,研究并比较了三种配准算法,这些环境是由多个部分组成的复杂刚性物体。还引入了一种基于邻近度图的数据结构,该结构在距离扫描中对邻域关系进行编码,以执行有效的距离查询。所提出的3D对象建模方法可用于执行任务级操作。确实,一旦有了完整的模型,就可以将对象分割成各个组成部分并进行分类。确定与任务相关并提供抓握动作的对象子部分,并将其选择为抓握计划的候选区域。

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