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Balancing direct and indirect sources of navigational information in a leaderless model of collective animal movement

机译:在无领导的集体动物运动模型中平衡导航信息的直接和间接来源

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Navigation is an important movement process that enables individuals and groups of animals to find targets in space at different spatio-temporal scales. Earlier studies have shown how being in a group can confer navigational advantages to individuals, either through following more experienced leaders or through the pooling of many inaccurate compasses, a process known as the 'many wrongs principle'. However, the exact mechanisms for how information is transferred and used within the group in order to improve both individual- and group-level navigational performance are not fully understood. Here we explore the relative weighting that should be given to different sources of navigational information by an individual within a navigating group at each step of the movement process. Specifically, we consider a direct goal-oriented source of navigational information such as the individual's own imperfect knowledge of the target (a 'noisy compass') alongside two indirect sources of navigational information: the previous movement directions of neighbours in the group (social information) and, for the first time in this context, the previous movement direction of the individual (persistence). We assume that all individuals are equal in their abilities and that direct navigational information is prone to higher errors than indirect information. Using computer simulations, we show that in such situations giving a high weighting to either type of indirect navigational information can serve to significantly improve the navigation success of groups. Crucially, we also show that if the quality of social information is reduced, e.g. by an individual's limited cognitive abilities, the best navigational strategy for groups assigns a considerable weighting to persistence, a behaviour that is neither social, nor directly aimed at navigating. (C) 2016 Elsevier Ltd. All rights reserved.
机译:导航是一个重要的运动过程,它使动物个体和动物群能够以不同的时空尺度在空间中寻找目标。早期的研究表明,通过跟随更有经验的领导者或汇集许多不准确的指南针,在一个小组中如何可以给个人带来导航优势,这一过程称为“许多错误原则”。但是,关于如何在组内传输和使用信息以改善个人和组级导航性能的确切机制尚未完全了解。在这里,我们探讨了在移动过程的每个步骤中,导航组中的个人应给予不同导航信息源的相对权重。具体来说,我们考虑直接的面向目标的导航信息源,例如个人自身对目标的不完善知识(“嘈杂的罗盘”)以及两个间接的导航信息源:邻居在邻居中的先前移动方向(社会信息) ),并且在这种情况下,这是个人的先前移动方向(持续性)。我们假设所有个人的能力都是平等的,并且直接导航信息比间接信息容易出错。使用计算机模拟,我们表明,在这种情况下,对两种类型的间接导航信息都赋予较高的权重可以显着提高组的导航成功率。至关重要的是,我们还表明,如果社交信息的质量降低,例如由于个人有限的认知能力,针对群体的最佳导航策略将相当大的权重分配给持久性,这既不是社交行为,也不是直接针对导航的行为。 (C)2016 Elsevier Ltd.保留所有权利。

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