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Three-Dimensional Generalizations of Reuleaux's and Instant Center Methods Based on Line Geometry

机译:基于线几何的Reuleaux和即时中心方法的三维概括

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摘要

In kinematics, the problem of motion reconstruction involves generation of a motion from the specification of distinct positions of a rigid body. In its most basic form, this problem involves determination of a screw displacement that would move a rigid body from one position to the next. Much, if not all of the previous work in this area, has been based on point geometry. In this paper, we develop a method for motion reconstruction based on line geometry. A geometric method is developed based on line geometry that can be considered a generalization of the classical Reuleaux method used in two-dimensional kinematics. In two-dimensional kinematics, the well-known method of finding the instant center of rotation from the directions of the velocities of two points of the moving body can be considered an instantaneous case of Reuleaux's method. This paper will also present a three-dimensional generalization for the instant center method or the instantaneous case of Reuleaux's method using line geometry.
机译:在运动学中,运动重建的问题涉及根据刚体的不同位置指定运动。在最基本的形式中,此问题涉及确定将使刚体从一个位置移动到另一个位置的螺钉位移。即使不是该领域以前的所有工作,很多工作都是基于点几何的。在本文中,我们开发了一种基于线几何的运动重建方法。基于线几何学开发了一种几何方法,可以将其视为二维运动学中使用的经典Reuleaux方法的概括。在二维运动学中,从运动物体的两点的速度方向求出瞬时旋转中心的众所周知的方法可以认为是鲁勒法的瞬时情况。本文还将介绍使用线几何的即时中心方法或Reuleaux方法的即时情况的三维概括。

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